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Path Of Exile PS4 Update 2.13 Dishes Out Bug Fixes, General Improvements

3 years ago
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Grinding Gear Video games has unwrapped the Path of Exile replace 2.13 patch notes so that you can digest, which comes with quite a few bug fixes and enhancements.

Associated Content material – Sony PS5 Full Information – All the pieces Defined On PlayStation 5 For New Customers


Basic Enhancements and Adjustments

  • Improved the behaviour of some journey expertise when repeated via Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Sprint, Whirling Blades and Sprint now repeat in the identical route because the preliminary use. Protect Cost is now in a position to repeat, although solely the bigger space assault carried out upon reaching your goal is repeated. Attacking in place with Leap Slam now repeats in the identical route because the preliminary use.
  • The Thorned Vines debuff utilized by monsters with the Entangler modifier now not causes you to take 10% of your Most Life and Vitality Protect as Chaos Harm in case you use a journey talent whereas vined.
  • Monsters with the Magma Barrier modifier now solely spawn Hearth Volatiles when a participant is inside 70 items of them.
  • The Trickster Monster modifier can now not be discovered on Monsters imprisoned in Essence Monoliths.
  • The variety of Totems spawned from Uncommon Monster Packs with the Heralding Minions modifier is now restricted to five.
  • Decreased the injury of Molten Minotaur’s enraged slam assault by 25%.
  • It’s now not potential to re-deploy a distinct Apex Sentinel to the one initially summoned in an Space with the “Apex Sentinels might be re-deployed after being dismissed” Runic Node allotted within the Sentinel Controller.
  • Time-frozen Legion monsters can now not be empowered by Sentinels.
  • Essence Monoliths now show the modifiers and Tormented Spirits which can be affecting or possessing the imprisoned Essence Monster.
  • Portals will now first open subsequent to the Map Gadget interactable when opening a Map within the giant Map Gadget.
  • Added a debuff visible for Wrath of the Cosmos to show what number of stacks you could have in an space.
  • Added the Sentinel Locker to the Guild Hideout Decorations record.
  • Added a Controller enter keybind for copying the above Favoured Map to the chosen Favoured Map Slot.
  • Up to date varied Atlas Passive Ability, Sextant and Eldritch Altar descriptions to make clear they solely apply to the final Map Boss killed in a Map if there are a number of.
  • Up to date Unattainable Escape Distinctive Jewels obtained previous to the three.18.0b patch that had rolled Part Acrobatics to as an alternative have Acrobatics.
  • Up to date the outline on the Purposeful Harbinger Cluster Jewel Notable to make clear it applies to Auras out of your Expertise, not these of your Allies.

Bug Fixes

  • Fastened a difficulty the place it was potential to earn credit score in direction of the Full Delirium Encounters Problem by finishing any Tier of 100% Delirious Map with at the very least 4 modifiers, fairly than a 100% Delirious Tier 16 Map with at the very least 4 modifiers.
  • Fastened a bug the place Vitality Protect Leech might be eliminated upon reaching most Vitality Protect with the Soul Drinker Ascendancy Passive Ability allotted from the Forbidden Flame and Forbidden Flesh Jewels.
  • Fastened a bug the place the Lifetime of some Delve Monsters may overflow from the Life Regeneration offered by standing on Consecrated Floor, inflicting them to die immediately however visually grow to be untargetable.
  • Fastened a bug the place Sentinel-empowered monsters might be tougher to achieve Fortification from with fortifying hits than they need to be.
  • Fastened a bug the place Atziri’s Apparition was not utilizing any expertise in Vaal Ritual encounters.
  • Fastened a bug the place a Summoned Holy Relic would grow to be invisible after getting into a brand new space or levelling up Summon Holy Relic gem.
  • Fastened a bug the place some Monsters, most notably Breach Monsters, may seem with a number of of the identical Monster modifier visible.
  • Fastened a bug the place The Unbreakable’s Magnetic Beam talent would visually flail round.
  • Fastened a difficulty the place the seller recipes for a Magic Weapon with an added elemental injury modifier was not working accurately with Bows.
  • Fastened a bug the place some Alternate Artwork Uniques weren’t utilizing their alternate 3D artwork.
  • Fastened a visible bug the place Help Gems socketed in The Squire may seem to snapshot.
  • Fastened a bug the place Bounty Targets from the Smuggling Routes Atlas Passive Ability may show their minimap icon whereas lifeless.
  • Fastened a bug the place filtering within the Heist Locker was not functioning accurately.
  • Fastened a bug the place Gem level-up buttons may generally re-shuffle when clicked.
  • Fastened a bug the place urgent ‘O’ with the Choices menu open may generally fail to shut the menu.
  • Fastened a bug the place trying to retailer an merchandise ignoring Affinites was not working for the Guild Stash in Controller enter mode.
  • Fastened a bug the place the Stellar Core within the Polaric Hideout couldn’t be interacted with in Controller enter mode.
  • Fastened a bug the place the Minotaur Weapon Impact microtransaction was not working accurately.
  • Fastened a bug the place the Darkprism Protect microtransaction was not taking part in its rotate animation accurately.
  • Fastened a clipping drawback with the Wrangler Hat microtransaction.
  • Fastened three consumer crashes.

[Source – Path of Exile]



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Tags: BugDishesExileFixesGeneralimprovementsPathPS4Update
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