No Man’s Sky has acquired the most recent in a protracted line of main updates at present, this time within the type of Endurance. The replace focuses totally on freighter base constructing, which has been fully reinvented and improved with new elements, appearances, and crews. There’s additionally the chance to recruit natural frigates, though they may not be fully dependable.
No Man’s Sky Endurance Replace 3.94 Patch Notes
The No Man’s Sky Endurance Replace 3.94 is obtainable from at present on PS5 and PS4. Freighter bases have been “fully reinvented”. Among the new elements embody stellar extractors and pre-decorated themed rooms that may simply be slotted collectively so gamers may give their bases a definite look that may nonetheless be customised. Legacy elements will nonetheless be appropriate with these. Agricultural modules can flip freighters into farms, and bases may be prolonged past the hull. Doorways and home windows will permit gamers to look at the celebrities as they fly by. Freighters have additionally gotten specialist crew members like engineers, biologists, and technicians.
Civilian freighters might be pre-fitted with quite a lot of bases that may be modified. Procedurally-generated natural frigates will also be added to the fleet, however sending them out on missions might not get the specified outcomes. Different assorted adjustments embody new visible results for black holes, new asteroids, and enhanced nebulae. There’s a new Polestar expedition with a “beneficiant array” of rewards and new Sentinel Pillar and Infestation multiplayer missions. The total patch notes may be seen under:
CAPITAL SHIPS
- Capital ship hangars have been visually up to date, with further particulars, options, NPCs and VFX.
- The freighter bridge has been visually refreshed with new lighting, VFX and detailing.
- A teleporter has been added for fast entry between the freighter hangar and the bridge.
- The obligatory hall in freighter bases has been eliminated, permitting gamers to completely customise their freighter base format.
- Freighter exteriors have been up to date with enhanced textures and detailing.
- Your freighter is now displayed throughout the warp tunnel when making a leap between techniques.
- Lighting and shadow high quality all through freighter bases has been considerably improved.
- Gamers might now warp instantly from their fleet administration terminal to any particular person frigate. New terminals have been added to frigates to permit fast return to the freighter bridge.
- Markers at the moment are positioned on Fleet Command Terminals in want of debriefing.
- Gamers might now teleport to their freighter base from every other base or area station teleport terminus.
- Capital ship engines can now be customised from the present freighter recolouring UI, accessed on the bridge.
- Capital ships may be now reset to their default colors.
- The customisation digicam for freighters has been improved with higher lighting and a wider viewing angle for giant ships.
- Participant-constructed freighter bases at the moment are populated dynamically by specialised crew members, in addition to employed squadron pilots and frigate captains.
- Freighter crew can now transfer across the base.
- Freighter crew periodically show ideas associated to their present activity.
- Non-player freighters now include quite a lot of pre-existing bases.
- Freighters now have a Cargo Maintain stock, permitting the storage of much more gadgets.
- A brand new expertise, the Singularity Engine, has been added for freighters. This highly effective warp augmentation is activated by chatting with the freighter’s captain, and can slingshot the freighter by means of a wormhole.
- The visible high quality of salvaged freighter expertise icons has been considerably improved.
- Gamers might now summon their freighter whereas the Pulse Engine is lively.
- Freighter touchdown and takeoff trajectories have been improved to stop unintended docking.
- Gamers are now not blocked from summoning their freighter if one other participant has their freighter lively.
- Gamers can now dismiss their very own freighter in an effort to go to the freighter base of one other group member.
FREIGHTER BASE COMPONENTS
- Freighter base constructing has been completely overhauled. Gamers now have entry to quite a lot of pre-built room modules (which they will additional customise).
- Rooms are available in quite a lot of pre-decorated themes, permitting gamers to rapidly assemble a visually various and distinctive base.
- Empty room variants can be found for gamers who want to extra manually customise their freighter base.
- Present freighter bases have been preserved, and legacy freighter elements are absolutely appropriate with the brand new items.
- New freighter rooms embody:
- The Scanner Room, which pings all close by planets and mechanically discovers them.
- Single and Double Cultivation Chambers, which permit gamers to plant instantly into the room itself. Cultivation Chambers include the flexibility to mass-harvest close by vegetation.
- A Vitamin Room, permitting gamers entry to cooking services whereas on board.
- The Stellar Extractor, a specialist manufacturing unit that extracts quite a lot of assets from the interstellar medium.
- Extra rooms have been added to duplicate present base performance, however in room-sized modules:
- A devoted Galactic Commerce Terminal room, permitting fast entry to commerce services.
- A Teleport Room, permitting gamers to teleport from their freighter, in addition to return by way of every other teleportation terminus.
- The Look Modifier Room, for participant customisation.
- The Fleet Command Room, for managing frigate fleet expeditions.
- All of the terminals for Base Specialists, such because the Overseer.
- The Orbital Exocraft Materialiser, which permits gamers to summon any of their Exocraft whereas their freighter is within the system.
- A specialist giant industrial refiner room.
- Storage Rooms, with entry to stowed supplies.
- Gamers can now place exterior home windows of their freighter bases, permitting a view by means of into the celebrities.
- Gamers can place inner windowed partitions to divide up their base into aesthetically pleasing sections.
- Gamers can now place doorways of their freighter bases, each between rooms and out to the outside of their freighter.
- Quite a lot of catwalks and exterior viewing platforms at the moment are obtainable to construct inside and across the freighter base.
- Freighter corridors now are available in each plain and glass variations.
- Freighter corridors now come as one devoted half that may mechanically bend or add further doorways in an effort to hook up with close by rooms.
ORGANIC SHIPS AND FRIGATES
- Gamers with a frigate fleet might now obtain plans for a Dream Aerial from a profitable fleet expedition.
- Setting up the Dream Aerial will grant gamers entry to a brand new mission to unite with an natural frigate. This dwelling vessel might be customised in response to the participant’s decisions whereas on this mission.
- Gamers can proceed to find further natural frigates to fill out their fleet.
- Natural frigates are available in quite a lot of procedurally generated colors and tentacle configurations.
- Gamers can feed their natural frigates varied cooked foodstuffs. Feeding the frigate will modify its temper and will trigger it to generate new talents or traits.
- Sending a dwelling frigate on a fleet expedition has an opportunity of producing a particular anomalous occasion outcome.
- Anomalous fleet expedition outcomes end in varied natural implants for dwelling starships.
- Dwelling ship upgrades have been adjusted. Procedurally generated weapon modules now do extra injury, and the Grafted Eyes can now leech power from enemy starships.
- Dwelling ships can now evolve Neural Shielding, granting them the flexibility to withstand hostile cargo probes.
- Dwelling ships can now evolve a Chloroplast Membrane, which can mechanically recharge its Neural Meeting utilizing daylight.
- Dwelling ships can now evolve a Wormhole Mind, which permits them sight into the financial system and battle ranges of unvisited techniques on the Galaxy Map.
- Gamers might now purchase and use a Spawning Sac so as to add further stock slots to their dwelling ships.
- Mounted a problem that would trigger dwelling ship upgrades to decide on a decrease high quality band than supposed.
- Mounted a problem that prevented procedurally generated dwelling ship upgrades from mechanically deciding on the starship stock web page when deployed.
BASE BUILDING
- Base elements which mechanically swap between hidden variants (akin to visually distinct elements for the highest/center/backside of partitions, or the freighter hall that mechanically bends and provides doorways to kind connections) can now be positioned manually. Related elements are marked throughout the base constructing menu and may be expanded to view all variants.
- Whereas in enhancing mode, pre-existing elements may be now swapped out for every other half that matches its placement circumstances, permitting bases to be rapidly altered with out having to delete and exchange elements.
- Gamers might now rapidly toggle between placement and choice mode even when no half was beforehand chosen from the listing of elements.
- Fast biking elements inside placement mode now shows the title of the newly chosen half.
- Numerous base constructing error messages have been edited for readability.
- Many ornamental elements that weren’t beforehand obtainable to construct on a freighter at the moment are accessible within the construct menu.
- ByteBeat modules can now be constructed on board freighters.
- Quick-Vary Teleporters can now be constructed inside a freighter base.
- Lights now mechanically obtain energy on board freighters.
- Freighter base half deletion now extra strictly checks participant navigation, fixing various instances the place gamers may discover themselves by chance falling into area when deleting elements.
- The freighter base now has a walkable backside stage, permitting gamers who deliberately jetpack out of their base a possibility to get well to security.
- Gamers might now toggle snapping and collision checks when putting ornament on their freighter base, permitting extra freedom and suppleness in building.
- Whereas on a freighter, the preview hologram is now seen behind different objects, permitting gamers to extra simply preview the situation of latest rooms and corridors.
- Mounted various visible glitches with the preview hologram.
- Mounted various visible points and glitches with wiring.
- Objects which can be moved or deleted now clear up their connected wires.
- Storage Containers now show their customized title (if relevant) within the Construct Menu.
- Biofuel Turbines now present energy for a considerably longer period of time.
- Mounted a problem that prevented the Ceiling Gentle half from being powered appropriately.
- The Archaic Habitation Heater now truly supplies safety in opposition to excessive chilly.
VISUAL IMPROVEMENTS & SPACE ATMOSPHERICS
- The planetary ornament system has been considerably optimised and improved, permitting props, plantlife, rocks and different objects to be drawn at each far better distances and at a better high quality.
- Planetary objects akin to timber and rocks at the moment are seen from low orbit.
- Gamers might now encounter storms and different area atmospherics whereas in asteroids fields, in open area, or when encountering derelict freighters in deep area.
- Gamers might now encounter brightly colored nebulae whereas exploring deep area.
- Black gap visuals have been overhauled and considerably improved.
- Derelict freighters VFXs have been considerably improved. Present environmental and fight results have been enhanced, and extra atmospheric particulars have been added.
- Atmospheric results have been added and enhanced throughout the area station.
- Starship touchdown and takeoff results have been improved.
ASTEROIDS
- Asteroid draw distance has been considerably elevated.
- Asteroid subject density has been considerably elevated.
- Particular person asteroid visible element and selection has been drastically elevated.
- Asteroid destruction results have been improved.
- Gamers might now encounter techniques with a lot of uncommon crystalline asteroids.
- Gamers might now often disturb the nest of unusual area creatures when destroying asteroids.
- Passing starships might now enter asteroids fields alongside gamers and start mining close by asteroids.
- Asteroid density patterns have been adjusted in order that there are bigger areas of area with few to no asteroids.
- Gamers can now use the starship’s scanner to find close by fuel-rich asteroids, within the occasion of an opposed gas scenario when exterior of an asteroid subject.
- Mounted various points that would trigger asteroids to intersect with different objects, akin to freighters.
- The rewards for destroying uncommon asteroids have been improved.
MISSIONS
- A brand new class of mission is obtainable on the Nexus. Work collectively to raid a Sentinel Pillar and defend a planet from the fixed menace of the Sentinels.
- Gamers can now tackle a brand new fight mission from the Nexus to go to an infested planet and purge it of its an infection.
- Gamers visiting infested planets might now often bump into the hungering tentacles of the many-mouthed vessel…
- Infested planets now have an elevated probability of titan worm exercise.
QUALITY OF LIFE
- Gamers can now reposition gadgets inside storage container inventories.
- Mounted various points that prevented full entry to sure inventories when utilizing UI popups.
- Gamers might now deploy upgrades to their fleet expedition from any stock.
- The freighter stock display has been adjusted to raised match the mannequin of the participant’s freighter.
- A brand new starship expertise, the Flight Help Override, is now obtainable from Iteration Hyperion aboard the Area Anomaly. This module reduces the impact of computerized trajectory correction whereas flying in area.
- Procedurally generated upgrades for the Evaluation Visor might now generate bonuses for mineral discovery rewards, matching the present upgrades for wildlife.
- Elevated the variety of stat bonuses obtainable to illegal-grade procedural expertise upgrades.
- Decreased the unfold between most and minimal stat values for Positron Ejector procedural upgrades.
- Gamers can now modify the sensitivity of cursor controls in addition to look and flight sensitivities.
- The “Fight” part of the information has new, extra in-style icons.
- Fight frigates deployed from the fleet to help the participant in area fight now launch specialised ships with their very own visible aptitude to assist distinguish them whereas in flight.
- Pirate raid frequency has been diminished.
- Mounted a problem that would trigger pirate and Sentinel assault timers to reset one another, leading to too many hostile incidents in area.
- The bottom velocity and acceleration of the unupgraded Nautilon has been elevated. Upgrades have been proportionally decreased as acceptable to maintain total improve effectiveness in the identical vary as earlier than.
- Procedurally generated applied sciences for the Nautilon now give extra beneficiant gas utilization discount bonuses.
- Mounted various points that prevented Exocraft and Nautilon scanners from revealing close by planetary objects as supposed. These scanners ought to now reveal not solely commonplace scanner assets, but additionally different objects of curiosity often recognized by way of the Evaluation Visor.
- Elevated the period of time objects are marked by the Exocraft and Nautilon scanners.
- The stack dimension of Creature Pellets has been elevated.
- Viewing participant companions by means of the Evaluation Visor now shows extra particular info.
- The Multi-Device and starship reticles now show overheat and ammo warnings.
- Early-game Sentinel waves have been adjusted to be barely fewer in quantity.
- When promoting gadgets to expertise retailers, costs at the moment are appropriately listed in nanites.
- The area station scrap service provider’s store now shows your present Tainted Metallic reserves.
- Constructing Half merchandise popups have been slimmed down to chop out pointless info.
TWITCH CAMPAIGN
- Earn an thrilling and various set of in-game rewards by watching streams of No Man’s Sky on Twitch. Full particulars of how to enroll can be found on the Twitch Drops web page right here.
POLESTAR EXPEDITION
- Expedition Eight, Polestar, will start quickly.
- The Polestar expedition will take gamers on a cruise throughout the galaxy of their capital ship, forsaking starship warping and planetary base constructing in favour of the lifetime of a heavy delivery freighter captain.
- The Polestar expedition gives the possibility to earn an unique freighter engine customisation; new base elements (together with a flaming barrel); a singular cape design; a mysterious jellyfish companion; and way more in addition to.
- Gamers who’ve completely accomplished an expedition might now finish the expedition early and convert the save to regular mode.
BUG FIXES
- Mounted a crash that would happen when dying whereas utilizing PSVR on a PS4 Professional console.
- Mounted a crash that would happen whereas warping inside one other participant’s freighter.
- Mounted a starship-related crash that would happen whereas warping.
- Mounted various crashes that would happen whereas utilizing the commerce UI.
- Mounted a PC-only physics crash.
- Mounted a problem that allowed invalid teleport locations to be entered into the listing of teleport locations.
- Mounted a problem that would trigger Nexus missions to listing an incorrect quantity of their targets preview on the mission board.
- Mounted a problem that prevented missions from appropriately counting gadgets situated throughout the Nutrient Processor’s ingredient storage stock.
- Mounted a problem that would trigger gadgets awarded or salvaged whereas utilizing the freighter to be deposited in an incorrect stock.
- Mounted a problem that induced varied base and expertise elements to be clipped off the aspect of the display whereas viewing improve timber.
- Mounted a lot of miscellaneous textual content points.
- Mounted a problem that induced lanterns to show a clean interplay label.
- Mounted a problem that prevented gamers from being appropriately awarded bounties if NPC ships landed the killing blow on a pirate ship.
- Mounted a memory-related concern that would forestall gamers from being awarded pirate bounties in particular circumstances.
- Mounted a problem that would trigger some hostile starships to turn out to be invulnerable after their power shields have been drained.
- Mounted a problem that prevented gamers from accessing the Earlier Base Merchandise Cache and claiming its contents.
- Mounted a problem that induced ambient participant bases to take a very long time to load in.
- Mounted a base-related concern that would trigger saving or loading to take a really very long time.
- Mounted a problem that would trigger centre-screen warning messages to queue endlessly if the participant entered their stock whereas the message was on display.
- Mounted a problem that prevented ships from being appropriately cleared in multiplayer after their proprietor salvaged them, probably leading to corrupt ship information for different gamers within the station.
- Elevated the braking energy of the starship when summoning a freighter, decreasing the probabilities of a collision.
- Mounted a problem that would permit gamers to have interaction the heart beat engine on an unsafe trajectory and intersect with a freighter, if the freighter was aligned with a distant planet.
- Mounted a problem that would trigger an excessively giant crosshair to seem when aiming at starships on the Area Station.
- Mounted a problem that induced derelict freighter emergency heaters to guard in opposition to excessive warmth.
- Mounted a problem that would trigger the area station to be seen throughout warping.
- Mounted a problem that would trigger participant capes to start to drift away on Xbox 1 and PlayStation 4.
- Mounted a problem that induced very small civilian freighters to haven’t any engines.
- Mounted a problem that would trigger each single NPC ship within the freighter hangar to take off instantly after the participant enters the hangar from the bridge.
- Mounted a problem that prevented Dwelling Pearls from displaying their compass and Evaluation Visor icons if their protecting clam was shut.
- Mounted a problem that would trigger compass and Evaluation Visor icons to turn out to be invisible endlessly in the event that they have been tagged after which untagged.
- Mounted various points that induced Sentinel drones to be synched incorrectly between gamers.
- Mounted a problem that would trigger Sentinel Hardframe items to fail to focus on gamers appropriately in multiplayer.
- Mounted a problem that would trigger Sentinel Hardframe items to turn out to be caught beneath planetary terrain.
- Launched an optimization to the creature animation system.
- Launched an optimization to a particular scorched planet sub-biome.
- Launched an optimization to a particular poisonous planet sub-biome.
- Mounted a problem that would forestall progress within the Agricultural Analysis missions if the participant had already constructed the plant in query earlier than the mission started.
- Mounted a problem that would trigger incorrect mission progress if the participant deleted their teleporter in the course of the Powering the Base tutorial.
- Mounted various mission points that would happen when enjoying the bottom constructing tutorial missions in multiplayer.
- Mounted a problem that would trigger a blocker in the course of the Ghosts within the Machine mission on the Artemis path, on the level the place Apollo needs gamers to develop their base.
- Mounted various blocking mission points that would happen when totally different missions each require conversations with the identical character on the identical time, such because the Area Anomaly and Hint of Metallic missions each needing the participant to talk Nada or Polo.
- Mounted various mission progress points that would happen when gamers want to go to a base laptop however they’ve a number of bases throughout totally different galaxies.
- Missions that require the participant to go to a base laptop can now be progressed at any base laptop, quite than requiring a go to to a particular base.
- Mounted a problem that would direct gamers to the mistaken base when the mission required visiting a specialist employee terminal in a system through which the participant has a number of bases.
- Mounted a problem that induced a dramatic sound impact to play on loop endlessly after warping by means of the portal in the course of the A Leap within the Darkish mission.
- Mounted various animation points that would happen when interacting with inanimate objects akin to misery beacons.
- Mounted various mission blockers that would happen when two missions have been making an attempt to spawn an area encounter on the identical time.
In different information, Bioware’s Anthem is now going for only a single cent at GameStop. Elsewhere, The Final of Us Half 1 will apparently help VRR.