At Roblox, our researchers drive our imaginative and prescient to reimagine the best way individuals come collectively. We’ve got over 100 PhDs collaborating throughout the basic Roblox Analysis crew and utilized Information Science & Analytics, Consumer Analysis, and superior engineering R&D groups. Collectively, they create the way forward for Roblox, serving to us actually ship on our worth of “taking the lengthy view.”
The Roblox Analysis scientists publish findings in educational conferences, launch open supply and knowledge, collaborate with universities, and bootstrap transferring outcomes into manufacturing. Listed here are the crew members chargeable for that innovation.
Morgan McGuire
Chief Scientist
Latest Publications
Prof. McGuire accelerates innovation throughout Roblox by coordinating all the analysis teams and immediately managing Roblox Analysis in addition to the engineering growth of the Recreation Engine product.
Morgan has co-authored lots of of papers and patents, spanning many areas of pc science from networking and compilers to 3D graphics, in addition to a number of textbooks together with Pc Graphics: Rules & Apply third Version, The Graphics Codex, and Creating Video games. Morgan co-founded the Journal of Pc Graphics Methods and chaired ACM SIGGRAPH NPAR, I3D, HPG, and a number of other different conferences. Morgan’s product contributions embrace NVIDIA RTXGI and Reflex SDKs and RTX GPUs; the Skylanders®, Name of Obligation®, Marvel: Final Alliance®, and Titan Quest® video video games sequence; the Unity recreation engine; the E Ink show used within the Amazon Kindle®; and the open supply G3D Innovation Engine and Markdeep doc system.
Morgan holds present college appointments on the College of Waterloo and McGill College, was a full professor at Williams School, and obtained a PhD and MS in pc science from Brown College and an MEng and BS in electrical engineering from MIT.
Victor Zordan
Principal Scientist
Latest Publications
Prof. Zordan investigates the broad space of pc graphics and interactive methods, with specializations in pc animation with bodily fashions, VR, movement seize, and interfaces.
He’s the Editor-in-Chief of the Proceedings of the ACM in Pc Graphics and Interactive Methods (PACMCGIT), chaired and arranged the ACM SIGGRAPH Symposium on Pc Animation (SCA) and the ACM SIGGRAPH Movement, Interplay, and Video games (MIG) conferences, and served on many program committees.
He was a college member for twenty years, most lately as a full professor main the Visible Computing Division of the Faculty of Computing at Clemson College, the place he continues to carry an adjunct analysis college member place. He obtained his PhD in Pc Science from the Georgia Institute of Expertise.
Arjun Guha
Senior Scientist
Latest Publications
Prof. Guha has broad pursuits in programming languages and programs and researches issues that come up in net safety, software-defined networking, distributed programs, and robotics. At Roblox, Arjun is working to make the platform dramatically extra scalable and simpler to program.
Arjun holds a place as Affiliate Professor of Pc Science at Northeastern College and leads a tutorial group there. He obtained his PhD from Brown College and BA from Grinnell School.
Cem Yuksel
Senior Scientist
Latest Publications
Prof. Yuksel investigates pc graphics and associated fields, together with physically-based simulations, reasonable picture synthesis, rendering methods, international illumination, sampling, GPU algorithms, graphics {hardware}, modeling advanced geometries, and knitted buildings, together with hair modeling, animation, and rendering. His introductory and superior graphics lecture movies which are freely accessible on-line are watched by 1000’s of graphics college students, professionals, and fans worldwide.
Cem chaired and arranged the ACM SIGGRAPH/Eurographics Excessive-Efficiency Graphics (HPG) and ACM SIGGRAPH Symposium on Interactive 3D Graphics and Video games (I3D) conferences, along with contributing to quite a few conferences as a program committee member. He’s the Actual-Time Reside! program chair for SIGGRAPH 2023 and the founding father of graphics software program firm Cyber Radiance LLC.
Cem at the moment holds an Affiliate Professor place within the Faculty of Computing on the College of Utah. Beforehand, he was a postdoctoral fellow at Cornell College after receiving his PhD diploma in Pc Science from Texas A&M College.
Tania Lorido-Botrán
Analysis Scientist
Latest Publications
Dr. Tania Lorido-Botrán is at the moment a Analysis Scientist at Roblox. Previous to that, she labored at Microsoft and the Pacific Northwest Nationwide Laboratory. Her analysis pursuits lie throughout machine studying, programs, and optimization.
Dr. Lorido-Botran obtained her PhD from the College of Deusto in Spain with a cum laude distinction, and her grasp’s diploma in Distributed Programs from College of the Basque Nation with a highest marks distinction.
Tony Liu
Analysis Program Supervisor
Latest Publications
Tony Liu researches psychological wellness, healthcare, and digital civility by combining methods from causal inference and machine studying. He beforehand labored at IBM Watson Well being and has printed in Nature Computational Science in addition to ICML and AAAI workshops. He coordinates educational collaboration, expertise switch, and exterior communication for Roblox Analysis.
Tony holds a BA in Pc Science with highest honors from Williams School. He’s finishing a PhD in Pc and Data Sciences on the College of Pennsylvania suggested by Profs. Lyle Ungar and Konrad Kording.
Layla Mah
Senior Technical Director
Layla Mah optimizes all features of the Roblox distributed system for runtime scalability and inner engineering effectivity.
She can also be identified for her work as CEO of InsightfulVR, creating their decoupled gentle area rendering and streaming engine, and their PerfLab efficiency automation system; co-founder of Fringe Studios, which focuses on AAA recreation engine optimization; Lead Architect of VR and Superior Rendering at AMD; and contributions to transport many PC and console recreation titles, together with the Sid Meier’s Civilization, Thief, BioShock, and Infinite Disaster recreation sequence.
Layla carried out undergraduate and graduate analysis in pc graphics, physics simulation, and robotics on the Rensselaer Polytechnic Institute.
Kiran Bhat
Senior Director
Dr. Bhat is the Senior Director of Engineering in Roblox’s Recreation Engine division, overseeing the analysis and growth of real-time deep studying applied sciences for 3D avatars. Kiran was the co-founder/CTO of Loom.ai, which merged with Roblox in December 2020. Kiran’s crew at Loom.ai constructed lifelike human face visualizations by mechanically changing selfies into expressive 3D avatars that work together in actual time with visible and audio alerts.
Kiran gained the 2017 Sci-Tech Oscar for architecting ILM’s facial efficiency seize engine that was used to create a number of iconic film characters just like the Hulk in Marvel’s The Avengers, the Orcs in Warcraft, and to “convey again” Peter Cushing’s Grand Moff Tarkin in Rogue One: A Star Wars Story.
Kiran obtained his PhD in Robotics from the Faculty of Pc Science, Carnegie Mellon College.
Mitesh Shah
Senior Director
Mitesh Shah is the Senior Director of Programming Languages for the Recreation Engine product and immediately manages analysis and growth of languages and programming fashions that energy the creation of hundreds of thousands of experiences on Roblox. Beforehand, he constructed and led high-performance R&D groups at Meta, Synopsys, and start-ups delivering state-of-the-art options within the PL area. All through his profession, Mitesh developed compilers and programming fashions for an unlimited number of processor architectures together with massively parallel processors, community processors, extremely embedded RISCs, Vector DSPs, VLIW machines, and neural community ML accelerators.
Mitesh holds an MS in pc science from Texas A&M College and his analysis pursuits embrace parallelizing compilers and processor structure, together with exploiting perf, effectivity, reliability, and safety via PL and runtime.
Kenny Mitchell
Technical Director
Latest Publications
Prof. Mitchell is a Technical Director of Rendering at Roblox. He has patented over 50 innovations and authored and co-authored over 100 technical papers.
He delivers inventive applied sciences to the widest audiences together with the BAFTA award-winning BoomBlox® with Steven Spielberg; the Command & Conquer®, Disney Infinity®, Harry Potter® sequence of video video games; Star Wars® & Avatar® rides/animatronics; and the Discovering Dory® and Pirates of the Caribbean® films.
A founding co-editor-in-chief of the ACM Video games journal and affiliate editor of Proceedings of the ACM Pc Graphics & Interactive Methods (PACM CGIT) and Elsevier Computer systems & Graphics (C&G) journals, he has chaired ACM SIGGRAPH Interactive 3D Graphics and Video games (I3D), CVMP and RVCAI worldwide conferences and is a member of the SIGGRAPH convention advisory group. Kenny is a co-founder of 3Finery™, bringing objects to life and non-executive director of Cobra Simulation™ disrupting immersive software program.
Kenny holds a place as full professor and chair of Video Recreation Expertise at Edinburgh Napier College. He earned his PhD and MS from the college of computing, and an honor’s diploma in Pc Science and Synthetic Intelligence from Edinburgh College.
Alan Jeffrey
Principal Software program Engineer
Latest Publications
Dr. Jeffrey coordinates the design and implementation of the Luau kind system, which helps drive lots of the options of growth in Roblox Studio.
Alan has over 30 years of expertise with analysis in programming languages, together with publishing papers and serving on this system committees of Rules Of Programming Languages (POPL), Worldwide Convention On Useful Programming (ICFP), and Logic In Pc Science (LICS). He has served on the Steering Committee and Organizing Committee of ICFP, and as Common Chair of LICS. He has been an lively member of open supply software program initiatives similar to LaTeX, Agda, Servo, and Luau.
Alan has a D.Phil. from the College of Oxford.
Mahesh Nandwana
Principal Machine Studying Scientist
Latest Publications
Mahesh leads audio ML initiatives at Roblox. His areas of experience embrace speech and speaker recognition, voice exercise detection, audio classification, and speech enhancement.
Earlier than Roblox, Mahesh was a technical lead within the Siri Notion crew at Apple. He additionally labored as an Superior Pc Scientist at SRI Worldwide and was concerned in DARPA RATS and MediFor packages
He has printed greater than 20 papers. He has served as a reviewer for conferences and journals together with NeurIPS, ICML, ICLR, IEEE/ACM TASLP, Speech Communication, Interspeech, and ICASSP. He earned an MS diploma from UT Dallas.
Linwan Tune
Analysis Assistant
Linwan works on open supply initiatives for Roblox Analysis and helps facilitate expertise transfers from Analysis to Roblox Engineering.
She accomplished an undergraduate analysis assistantship with Prof. Toshiya Hachisuka on the College of Waterloo, in addition to internships at Google and Autodesk.
Linwan holds a bachelor’s diploma in Pc Science from the College of Waterloo.