Throughout Gamescom, Gotham Knights was introduced to be popping out 4 days early, and we additionally noticed a villain trailer revealing Mr. Freeze, Clayface, and Harley Quinn can be amongst its bosses. Following that, IGN posted a seven-minute video displaying a boss struggle with Harley, through which Nightwing takes her on to free a bunch of individuals she’s mind-controlled in a hospital.
This model of Harley has make-up that jogs my memory of Heath Ledger’s Joker, solely with what seems like a spade drawn over her eyes. She’s ditched the Jeanette Voerman pigtails, however continues to be rocking the normal hammer and horrible quips, calling her opponent “Nightbutt.” In the meantime, Nightwing’s midway to a mullet, which you’d assume can be a greater goal for her to make enjoyable of.
The final time we noticed gameplay footage of Nightwing in motion there was loads of skating to get him into place for assaults to land, which appears decreased right here. On the identical time, it seems gradual and never significantly dynamic. That might be all the way down to the way it’s being performed—fairly than let Harley get hits in, this footage is extra about displaying off Nightwing’s strikes, which embody wrist weapons that fireside what are presumably rubber bullets and an ice stun. (Perhaps realized from Mr. Freeze?) He additionally dodges virtually each assault, that are telegraphed by circles across the incoming weapons.
Whereas that makes the struggle look trivially simple and form of boring, checking the feedback makes it apparent why they’ve accomplished it this fashion. On YouTube the one factor that issues is proving you are Good At Video games, and so the feedback are all cheering on “probably the most expert gamer”. Personally, I would fairly see a video that made Gotham Knights’ boss fights look like a problem fairly than a cakewalk, however what do I do know.
It is not possible to not make comparisons with the Arkham video games’ way more fluid freeflow fight, with its counters in addition to dodges and growing pace as you constructed your combo. The cooldown specials of Gotham Knights, flashy as they might be—one in every of them has Nightwing breakdancing whereas his batons fly round on their very own—do not actually examine. The dodges that depart Nightwing dealing with away from Harley like a cool man who does not take a look at explosions aren’t serving to.
Nonetheless, perhaps ramping up the issue so the enemies are sooner and extra aggressive will make it extra thrilling in play. The extra tweakable, the higher. The builders have stated that injury numbers could be turned off, which is a pleasant possibility. I would like it for those who may change them with SFX that stated BIFF and POW.
Gotham Knights will likely be out on October 21, and is coming to Steam (opens in new tab) and the Epic Video games Retailer (opens in new tab).