Normally when a sport studio makes an official announcement about servers, it is dangerous information. Total generations of multiplayer video games have already gone the best way of the dodo: being routinely decommissioned as they get on in years and might’t justify the hassle to maintain on-line anymore. In the event you’re fortunate, a band of devoted followers will preserve an incredible sport alive with non-public servers.
Such was the case of Wolfenstein: Enemy Territory, a beloved class-based FPS made by Splash Harm as a standalone enlargement to Return to Fortress Wolfenstein. In a uncommon occasion of excellent server information, Bethesda has spun up new devoted servers for Enemy Territory that includes its six unique maps and a very vanilla ruleset. As of April, the sport can be on Steam (opens in new tab) without spending a dime.
“Although the group has hosted—and continues to host—servers with quite a lot of mods and customized maps that we extremely advocate, we additionally perceive that many gamers are on the lookout for a extra nostalgic expertise,” id wrote in an announcement submit (opens in new tab). “We have arrange servers throughout a number of territories to higher guarantee gamers from world wide can play with comparatively low ping.”
There are literally 4 devoted servers, to be precise, one for every area id is formally supporting:
- US: Texas
- EU: Netherlands
- AU: Canberra
- UK: London
These areas ought to cowl many of the locations all for enjoying a 20-year-old FPS. “Comparatively” low ping is true, although. From California I might most likely get round 90 to 100 ping on the Texas server, an appropriate latency, however a lot increased than my common ping of 20 to 30 in newer shooters with Los Angeles-based servers.
This is the official rulesets for the devoted vanilla servers:
- Sport Sort: Marketing campaign
- Most Gamers: 16 (8v8)
- Pleasant Hearth: Sure
- Punkbuster: No
- Anti-Lag: Sure
- Max Lives: Off
- Weapon Restriction: Off
Enemy Territory was maybe one of many first “free-to-play” multiplayer shooters in existence, being initially launched as shareware by id Software program in 2003 (microtransaction-free, thoughts you). Splash Harm would finally launch Enemy Territory’s supply code into the world, too, opening the door for followers to run servers and modify it to their liking with tasks like ET: Legacy (opens in new tab).
The brand new servers are undeniably excellent news, but it surely does have me questioning: Why? Possibly there’s an ulterior motive to reviving one of many most-beloved Wolfenstein video games within the sequence’ historical past, like a forthcoming announcement of a brand new id shooter?
Or possibly it is a lot less complicated than that. I hope somebody at id requested Bethesda/Microsoft very properly to spend the Microsoft equal of a few pennies to breathe new life right into a lifeless sport, and the powers that be stated positive, why not.