In our Ixion Chapter 1 Walkthrough, we’ll assist you to navigate the harmful aftermath of the primary VOHLE Leap and make the Tiqqun right into a thriving metropolis.
< Ixion Prologue Walkthrough | Ixion Chapter 1 Walkthrough
Ixion Chapter 1 Walkthrough – Getting Began
The VOHLE Leap has accomplished and one thing has gone badly improper — you’ve got arrived again within the photo voltaic system, however the Moon has damaged into items and there are various different oddities surrounding the Tiqqun.
Chapter 1 introduces a number of issues. The Tiqqun’s Hull took harm within the final bounce, the VOHLE Engine is offline, Earth seems destroyed, and half of your crew is homeless. Even worse, you’re missing the sources it’s good to restore your ship. This Chapter will likely be all about increase infrastructure and making the Tiqqun self-sufficient, however you may must make some crucial decisions first — there are numerous Factors of Curiosity on this Chapter:
Let’s begin working our method via the targets. Our speedy precedence is to get Alloy manufacturing going so we will restore and preserve the Hull. The Tiqqun is steadily dropping Hull Integrity and we want to have the ability to restore it and finally repair it. Which means getting no less than 45 Science and discovering a supply of Iron.
However first, let’s set up slightly security buffer. Energy up the Probe Launcher and make it possible for Auto Construct is activated. Ship a Probe to this location:
It will put a Probe en path to Mars, which is able to get you a good quantity of sources slightly in a while.
Subsequent, go to the Tiqqun Inside View (F1). You may word that there are three Requests accessible. One in all these is from the Crew Quarters in regards to the big proverbial elephant within the room: they need a proof for what occurred to Earth. You might have the next choices:
- Dolos has many enemies.
- It is our fault.
- It was humanity’s destiny.
No matter which possibility you select, you’re going to get a -5% Belief penalty. Choose whichever you want. We’ll greater than make up for this after we repair the Tiqqun.
One other Request from the Crew Quarters is so that you can decide to sending an expedition to Earth. We’ll get to that, too, after we deal with the larger, extra speedy issues.
Lastly, a Request on the Workshop asks so that you can Analysis Battery know-how and Construct 2 Batteries. As with every part else, that is one thing we’ll deal with after we get Iron manufacturing going.
Returning to Earth and Mining Iron
We have to wait for an additional Probe to be routinely constructed on the Probe Launcher. Choose your Science Ship and ship it to Earth. When it arrives, you may be offered with three choices:
- Examine Dolos Headquarters. (1 Cycle)
- Consequence – 45 Science, 225 Alloy
- Examine private location. (2 Cycles)
- Consequence – 45 Science, 121 Alloy, 9 Electronics
- Scour the globe in quest of survivors. (3 Cycles)
- Consequence – 97 Alloy, 149 Polymer, 45 Science
You are able to do all of those separately, however let’s go for “Examine Dolos Headquarters” first. That may give us a fats chunk of Alloy to keep up the Tiqqun’s Hull.
Take a second to click on on Earth and verify “Excessive Precedence” beneath “Assets to gather.” This ensures that your Cargo Ship will get these sources first. You may as well shut off particular person sources within the “Fleet” window on the Planetary System Map to make sure.
Subsequent, pop over to the Tiqqun Inside View (F1). Begin researching “Metal Mill.” Whilst you in all probability will not have sufficient Science simply but, you may get extra out of your Science Ship’s mission on Earth.
Your subsequent transfer will likely be to go to the Tiqqun Exterior View (F2). Activate Hull Restore by pushing the button to the left of Exterior Constructing. Then, click on on Exterior Constructing, click on on Photo voltaic Panel Set 2, and Construct the Small Photo voltaic Panel 1. Whereas it will pause Hull Restore, it’ll routinely reactivate as soon as the development is completed.
Now, we’ll have to attend a second — we will not do anything whereas the Science Ship is occupied and Analysis is ongoing. Our subsequent step is to attend for an additional Probe to be routinely constructed. As soon as it is accomplished, we’re gonna ship it right here:
Notice the inexperienced bars over “Fe” — that confirms a excessive probability that a considerable amount of uncooked Iron is on this space.
Click on on the “Fleet” button and verify all the containers in your Mining Ship. It will order it to start out mining the Iron that your Probe will discover when it reaches that location.
We’re additionally going to activate one of many dormant Stockpiles. Set it for Iron (Fe) so you can begin correctly storing uncooked Iron in your ship; we’ll be capable of course of it as soon as the Metal Mill is completed Researching. We’re additionally going to Construct 6 extra housing models to finish the homelessness drawback.
Return to the Science Ship at Earth and click on on “Examine Private Location.” Then, do “Scour the globe in quest of survivors” when it turns into accessible.
Wait till the Metal Mill analysis is full. As soon as it finishes, begin researching “Battery – Tier 1.” Then, we will Construct a Metal Mill and a few further Roads. (You may want to attend for the Cargo Ship to ship Electronics from Earth to have the ability to Construct the Metal Mill.)
While you’re accomplished with all the occasions on Earth, the next move is to ship the Science Ship over to the Urshanbai which is highlighted with a magnifying glass on the map. There is just one possibility right here:
- Collect remaining sources. (1 Cycle)
Choose that possibility, and your Cargo Ship will convey again the Meals when it is free.
Increasing House Operations
Return to the Tiqqun Inside View (F1). You may word that there are a couple of extra Requests. One Request on the Crew Quarters offers you a everlasting -1 Stability penalty. The opposite Request is on the Docking Bay and requires you to seek out and acquire 500 Cryonic Pods, and that will likely be our subsequent main goal — proper after we Construct two Battery – Tier 1. Construct Batteries in every of the corners proven under and prolong the Roads to the touch them.
Whereas development and gathering of sources is ongoing, we will get the Science Ship lastly shifting over to Mars.
Because it’s en route, we’ll additionally need to launch one other Probe. This time, we will Venus:
Venus will get us our first few Cryonic Pods and another helpful goodies after we go to it later.
At this level, you are going to begin getting bottlenecked by the variety of accessible Ships. The extra Energy we have now accessible means it is excessive time to Construct a second Docking Bay. We’re additionally going to activate the Energy for the fourth Insect Farm so we will stabilize Meals manufacturing.
It should take some time for the second Docking Bay to be accomplished. Order it to construct a Science Ship, Cargo Ship, and Mining Ship. When you’re missing Polymer, disable every part besides Polymer on the Cargo Ship within the Fleet Administration window (accessed by way of the “Fleet” button on the Planetary System Map) to hurry up its assortment.
Open up Analysis and begin unlocking Cryonics Heart. You may additionally need to activate the ultimate Stockpile – Small and set it to Cryonic Pods.
Investigating Mars
Your Science Ship will arrive at Mars shortly — It is time to put it to work! Mars is house to an previous DOLOS facility on the floor. While you method, you may solely have one possibility:
- Use DOLOS clearance codes to entry the complicated. (1 Cycle)
- Consequence – Unlocks new decisions.
Opening up the ability will trigger protection techniques to briefly come on-line, however nobody finally ends up getting damage. Your staff on the bottom will then have 4 decisions in entrance of them:
- Examine storage space. (2 Cycles)
- Consequence – 31 Alloy, 25 Cryonic Pods, 50 Science, disables different decisions
- Examine scientific research middle. (1 Cycle)
- Consequence – 30 Science, 25 Cryonic Pods, disables different decisions
- Carry out a full sweep of the ability. (3 Cycles)
- Consequence – 9 Polymer, 25 Cryonic Pods, 2 Crew Members killed, disables different decisions
- Put together the location for useful resource extraction. (4 Cycles)
- Consequence – 17 Polymer, 25 Cryonic Pods, disables different decisions
Primarily, Mars offers you your alternative of sources. The one improper reply is “Carry out a full sweep of the ability.”
You must solely take “Put together the location for useful resource extraction,” if you happen to badly want Polymer, however that should not be vital contemplating how a lot you’ve got introduced in from Earth. You must choose “Examine storage space.”
Someday quickly, you may be tasked with discovering a DOLOS Station with a probe. We will get to that now — let’s ship out one other Probe to this location:
Notice how each the “Level of Curiosity” scanner and the “Goal” scanner are maxed out with inexperienced bars. That is how you understand that is the right location.
As quickly as your Science Ship is completed with Mars, ship it over to Venus. That is on the way in which to our goal, and we could as properly get it shifting now. Keep in mind, we’re on the clock — our Hull is consistently being depleted and there are solely so many sources within the space.
Go to the Tiqqun Exterior View (F2). Construct Small Photo voltaic Panel 2 on each Photo voltaic Panel Set 1 and Photo voltaic Panel Set 2. We’ll be needing extra Energy shortly.
Go to the Tech Lab. Begin researching “Polymer Refinery.”
Ship one other Probe to this location:
It will unlock the “Particles Discipline” location.
Venus and the Particles Discipline
Across the identical time, your first Science Ship ought to have reached Venus. We will deal with Venus and the Particles Discipline in unison — this is what you may do for every.
Venus options an deserted mining facility and manufacturing facility known as Morbihan Station. You might have three choices right here:
- Restart the meeting line. (10 Alloy, 4 Cycles)
- Consequence – 25 Cryonic Pods, 30 Science
- Dismantle the meeting line. (2 Cycles)
- Consequence – 15 Polymer, 25 Cryonic Pods, 30 Science, disables different decisions
- Go away Morbihan Station.
- Consequence – Disables the opposite decisions.
Merely choose “Dismantle the meeting line” right here — it is the most suitable choice that will get you probably the most loot.
The Particles Discipline is the remnants of a large area station that dwarfs the scale of the Tiqqun. It is so massive, the truth is, that it is break up into three sections — and that varieties your first spherical of decisions.
- Examine the core of the construction. (3 Cycles)
- Consequence – 25 Cryonic Pods, 10 Science, unlocks new “ruined meeting space” alternative.
- Examine the ruined loading dock. (3 Cycles)
- Consequence – 1 Electronics, 10 Science
- Survey the dense space of particles. (5 Cycles)
- Consequence – 33 Alloy, 25 Cryonic Pods, 10 Science
Deciding on “Examine the core of the construction” unlocks a brand new possibility:
- Examine the ruined meeting space. (4 Cycles)
- Consequence – 13 Carbon, 250 Cryonic Pods
The Particles Discipline is a superb supply of Cryonic Pods. As greatest as I can inform, you are able to do all the decisions in any order with none damaging penalties aside from having to retailer a great deal of items.
Increasing the Crew
With all of those Cryonic Pods coming in, we will want to start out storing them someplace — and opening them, too. Construct a Cryonics Heart and an extra Stockpile – Small. Set the Stockpile to Cryonic Pods.
I strongly suggest dedicating one in all your Science Ships to solely ferrying Cryonics Pods so you’ll be able to rapidly full this goal.
As soon as the Cryonics Heart is completed, it’ll routinely begin waking up Crew. You are going to need to regulate your Inhabitants — if the Cryonics Heart remains to be waking individuals up, it’s best to flip off its Energy to halt your inhabitants development.
The addition of those further Buildings goes to danger overworking your Crew which might result in accidents and dying. Which means we will want some new housing for the Crew we’re waking up.
Let’s add 4 extra housing models and two extra Stockpile – Small, each of which you may set to Cryonics Pods. This offers you a complete capability of 400 Cryonic Pods in storage:
Briefly shut down your Metal Mill to unencumber some employees. By now, it’s best to have stockpiled an honest quantity of Alloy, and you may even be bringing in some extra from the Particles Discipline. You possibly can take a breather earlier than you get extra.
Ship out one other Probe to this location:
It will unlock Uranus. Uranus does not have any Cryonic Pods, but it surely does provide you with some choices to get sources. We’ll go to it later.
Outer Hope and Extra Probing
By now, it’s best to have one Science Ship working its method via the Particles Discipline as described above and one other at Outer Hope.
Outer Hope has two choices accessible:
- Search the Battlefield. (5 Cycles)
- Search the Station. (3 Cycles)
- Consequence – 1 Electronics, 50 Cryonics Pods, New Know-how “Outer Hope Black Field.”
After finishing each of those, you should have one other option to make:
- Dismantle Outer Hope. (3 Cycles)
- Consequence – 37 Alloy, 13 Polymer
- Go away Outer Hope.
- Consequence – Disables the opposite alternative.
It should take a while for one in all your Science Ships to discover this location, so we’re gonna ship out three extra Probes to uncover extra Factors of Curiosity.
First, ship a Probe right here:
It will unlock the “Asteroid Belt” location.
Subsequent, ship a Probe right here:
It will reveal Saturn.
Lastly, ship a Probe right here:
It will reveal Neptune.
We are going to get to all of those areas briefly order. As soon as Outer Hope has been picked clear, redirect that Science Ship over to Uranus. When the Particles Discipline Science Ship has accomplished its duties, have it go to the Asteroid Belt.
You must have a good quantity of Science accessible now, so let’s go forward and analyze the Black Field. Go to your Tech Lab and Analysis the “Outer Hope Black Field.”
We will perform a little extra Constructing now and additional fill out Sector 1 with some further Housing. a brand new manufacturing facility, and extra storage.
Slide within the Polymer Manufacturing facility throughout the highway out of your second Docking Bay. Place two Crew Quarters subsequent to the close by Battery. Behind the Polymer Manufacturing facility, construct a Stockpile – Small and set it to Carbon. Lastly, tuck in yet one more Crew Quarters subsequent to the Stockpile – Small.
Be certain that the Polymer Refinery is offline. Whereas we needn’t fear about Energy as a lot proper now, we do want to stop our Staff from being overworked.
Construct one other Insect Farm subsequent to the present row, and activate the ultimate dormant Insect Farm. When the brand new Constructing is completed, you may have a complete of 6 lively Insect Farms.
The Black Field Analysis is in progress, we lastly have an honest quantity of Meals manufacturing, and we have now a considerably steady society brewing. Let’s deal with the subsequent two Factors of Curiosity.
The Asteroid Belt
The Asteroid Belt has a small mineral extraction station that’s broadcasting a detectable frequency. You might have three choices:
- Dismantle part of the ability. (3 Cycles)
- Consequence – 10 Meals, 40 Cryonic Pods, 15 Science
- Pressure entry into the Management Heart. (2 Cycles)
- Consequence – Unlocks new decisions.
- Go away the ability.
- Consequence – Disables the opposite decisions.
If you choose “Pressure entry into the Management Heart,” you may have two new decisions:
- Let the Useless Relaxation in Peace.
- Consequence – 30 Science, 1 Crew Member misplaced.
- Honor the Useless. (3 Cycles)
- Consequence – 4 Crew Members useless, unlocks new decisions.
Deciding on “Honor the Useless” ends in the dying of 4 out of 5 Crew Members on the Science Ship and provides you one other alternative:
- Repatriate [Crew Member].
- Eject [Crew Member].
- Consequence – All Crew misplaced, Science Ship destroyed.
Clearly, something that ends in the dying of your Crew is a nasty possibility. Subsequently, it’s best to choose “Dismantle part of the ability” and name it good.
Now, to deal with the opposite Science Ship over at Uranus. Unusually, Uranus is house to a tree that’s there with out clarification. You might have three choices to discover:
- Perform Ecological Evaluation. (2 Cycles)
- Consequence – 15 Science, new decisions accessible.
- Naomi Protocol: Lower down the tree. (5 Cycles)
- Consequence – 15 Science, 25 Meals, 25 Carbon
- Go away Uranus.
- Consequence – Disables the opposite decisions.
When you chosen “Perform Ecological Evaluation,” you may have three further choices:
- Harvest the edible components of the tree. (3 Cycles)
- Naomi Protocol: Lower down the tree. (5 Cycles)
- Consequence – 15 Science, 25 Meals, 25 Carbon
- Go away Uranus.
- Consequence – Disables the opposite decisions.
Here is what it’s best to select for Uranus, so as:
- Perform Ecological Evaluation.
- Harvest the edible components of the tree.
- Naomi Protocol: Lower down the tree.
It will take a complete of 10 Cycles and provide you with a complete of 30 Science, 50 Meals, and 25 Carbon.
As soon as every Science Ship is completed with Uranus and the Asteroid Belt, it’s best to ship one to Saturn and one to Neptune and have the Science Ships maintain there. (We’ll handle how you can deal with these Factors of Curiosity subsequent, so you’ll be able to scroll down a bit to see how you can deal with these in case your Science Ships are already able to go.)
Securing Assets
You must have one other Probe accessible, so let’s get it launched:
It will open up entry to Carbon and permit you to begin filling up that Stockpile – Small. (Be certain that each of your Mining Ships are set to gather Carbon!)
The Analysis for the Black Field must be completed now. It should reveal that there’s a Level of Curiosity you need to discover at Jupiter, so let’s launch one other Probe:
By now, you’ll have run low on Alloy. Flip your Metal Mill again on if it’s good to — whilst you need to reduce overwork, it’s good to hold the Tiqqun’s Hull repaired, too.
Analysis the Different Life Heart — we will full the whole thing of Tier 2 Analysis earlier than we depart this space.
Saturn and Neptune
Now, let’s care for Saturn and Neptune. You may need to take of Saturn first — you may discover an merchandise there that you just want at Neptune.
Saturn has a mysterious construction belonging to the Black Market Society. It begins with one easy alternative:
- Make contact. (3 Cycles)
- Consequence – 15 Science, new decisions accessible.
- Go away the Black Market Society Advanced.
- Consequence – Disables the opposite decisions.
Deciding on “Make contact” opens up one other two choices:
- Ship the staff deeper into the station. (5 Cycles)
- Consequence – New decisions accessible.
- Go away the Black Market Society Advanced.
- Consequence – Disables the opposite decisions.
Sending individuals deeper into the ability is not going to provide you with any speedy rewards, however it’ll open up three new decisions:
- Try to restart the station’s heating techniques. (3 Cycles)
- Consequence – Disables the opposite decisions.
- Break via the ice. (4 Cycles)
- Consequence – Oulixes’ Biometric Information, 2 Electronics
- Go away the Black Market Society Advanced.
- Consequence – Disables the opposite decisions.
Choose “Break via the ice” to get Oulixes’ Biometric Information (which you want for Neptune) and a pair of Electronics. Then, ship your Science Ship to Neptune.
As for Neptune, it options Thiaki Station, a haggard construction that’s barely practical. You must go to Uranus first to get Oulixes’ Biometric Information, as it’ll considerably enhance the rewards from this Level of Curiosity.
Thiaki Station has numerous choices accessible:
- Gather what’s usable from the stays of Thiaki Station. (3 Cycles)
- Consequence – 12 Polymer, 75 Cryonic Pods, 15 Science, disables all choices apart from “Use explosives to attempt to breach the sealed room” and “Use Oulixes’ Biometric Information to open the sealed room.”
- Provoke a structural collapse and salvage what’s left of Thiaki Station. (3 Cycles)
- Consequence – Polymer Carbon, 75 Cryonic Pods, 15 Science
- Use explosives to attempt to breach the sealed room. (1 Cycle)
- Consequence – Disables all choices apart from a modified model of “Gather what’s usable from the stays of Thiaki Station.”
- Use Oulixes’ Biometric Information to open the sealed room. (4 Cycles)
- Consequence – 3 Electronics, 50 Cryonic Pods, 15 Science, Collapsible Frames improve for Stockpile – Smal
- Go away Thiaki Station and return later.
- Consequence – Exits the dialogue tree, permitting you to return later.
This dialogue tree can break up in a bunch of various methods, so let’s rapidly discover them.
When you initially choose “Gather what’s usable from the stays of Thiaki Station,” you’ll then have three remaining choices:
- Use explosives to attempt to breach the sealed room. (2 Cycles)
- Consequence – 1 Crew Member killed
- Use Oulixes’ Biometric Information to open the sealed room. (4 Cycles)
- Consequence – 3 Electronics, 50 Cryonic Pods, 15 Science, Collapsible Frames improve
- Go away Thiaki Station
- Consequence – Disables the opposite decisions.
Subsequently choosing “Use Oulixes’ Biometric Information to open the sealed room” will depart the explosives possibility open. Deciding on the explosives possibility will get a Crew Member killed.
- Gather what’s usable from the stays of Thiaki Station. (3 Cycles)
- Consequence – 6 Polymer, 25 Cryonic Pods, 15 Science, 1 Crew Member killed
- Go away Thiaki Station
- Consequence – Disables the opposite decisions.
The optimum answer for this dialogue tree is to make these decisions so as:
- Gather what’s usable from the stays of Thiaki Station.
- Use Oulixes’ Biometric Information to open the sealed room.
- Go away Thiaki Station
Deciding on these two choices offers you 12 Polymer, 3 Electronics, 125 Cryonic Pods, 30 Science, and the Collapsible Frames improve for Stockpile – Small.
The Different Life Heart Analysis must be completed. Analysis “Memorials” subsequent.
Now, we will construct yet one more Crew Quarter and the Different Life Heart:
Keep in mind, regulate your inhabitants — you need to reduce homelessness proper now. Do not be afraid to close down the Cryonics Heart for some time if it’s good to.
We have now yet one more Probe to launch, too — ship it straight towards the underside of the Solar.
It will uncover Mercury, which is able to merely provide you with 15 Science while you park a Science Ship subsequent to it. Ship a Science Ship there when one is on the market.
When the “Memorials” Analysis is completed, it is time to Analysis the ultimate merchandise of Tier 2: the Electronics Manufacturing facility.
Jupiter’s Secret
Subsequent, lastly, we’ll deal with the final planet: Jupiter. Upon arrival, there is just one possibility:
- Examine the Industrial Zone. (3 Cycles)
- Consequence – 200 Cryonic Pods.
Clearly, it’s best to do that to finish the target. Then, another choice will likely be unlocked:
- Extract Ixion from the ambiance of Jupiter. (4 Cycles) (Mining Ship)
Another choice is made accessible — we will set up a alternative VOHLE Engine into the Tiqqun. Nevertheless, our capital ship must be in orbit, so we will have to maneuver it:
With the Tiqqun in orbit, we will now resolve the subsequent alternative:
- Put together Ixion for Tiqqun Connection. (3 Cycles)
- Consequence – Will get the Tiqqun prepared to put in the Ixion Engine
Whereas that is underway, we will must resolve the inhabitants drawback. Open up the Tech Lab, click on on the Crew Quarters, and begin Researching “Optimized Quarter.” It will unlock a brand new Constructing that enables us to retailer an additional 10 Crew Members within the area of two Crew Quarters.
As soon as the titular Ixion is put in, we have now one last alternative accessible at Jupiter:
- Dismantle the Surplus Tools on the Hephaestus Website. (3 Cycles)
- Consequence – 18 Alloy, 2 Electronics, 18 Meals, 12 Polymer
- Go away the Hephaestus Website.
- Consequence – Disables the opposite alternative.
Choose “Dismantle the Surplus Tools on the Hephaestus Website.”
Now, it is time to set up Ixion into the Tiqqun. Go to the Tiqqun Exterior View (F2), choose “Exterior Development,” after which choose “Engines and Exterior Techniques.” Construct the VOHLE Engine Class Ixion.
We have now some downtime and chances are you’ll danger operating low on Alloy, so ship out Probes to seek out extra Iron asteroids — there are loads to go round!
When your Science Ships are accomplished with all of their duties, ship them to Jupiter so that they’re close by and simply capable of be recalled while you depart the system. Do not forget to cease by Mercury!
We nonetheless have slightly Analysis left over, so let’s use a few of it to enhance our Insect Farms, too. Open up the Tech Lab, choose “Insect Farm,” and choose “Accelerated Progress.”
The “Accelerated Progress” tech hurries up the manufacturing of your Insect Farms by 10% — an necessary enchancment when area comes at such a premium.
Prepping to Go away
The final goal will likely be to make a VOHLE Leap out of the world and onward to new locations. Earlier than we go, although, we will exchange a few of the previous Crew Quarters with Optimized Quarters.
Which means we will must dismantle the Crew Quarters two at a time and exchange them with Optimized Quarters. Keep in mind that Optimized Quarters take 40 Alloy every, so you may want a complete of 10 Alloy for every renovation you do; you may get again the 30 Alloy invested within the 2 Crew Quarters you are changing while you dismantle them.
A fast word: chances are you’ll (quite sarcastically) end up unable to dismantle the Crew Quarters since you wouldn’t have sufficient area to retailer the Alloy from dismantling the Buildings. You possibly can quickly change the Electronics Storage to Alloy Storage whereas the development is ongoing. After you have a couple of Crew Quarters completed, you’ll be able to change it again to Electronics.
Here is what the inside of the Tiqqun will appear to be as soon as all the Crew Quarters have been changed:
Whereas this huge Constructing challenge is ongoing, you may additionally need to regulate your inhabitants. The modifications proven above offers you an absolute most inhabitants of 390 in Sector 1 if you happen to’ve adopted my directions up thus far.
You also needs to regulate your Meals manufacturing. The 6 Insect Farms produces simply sufficient meals for 335 inhabitants, so that you probably will not have sufficient to help everybody. We will need to reserve slightly Analysis for the subsequent Chapter, simply in case, so attempt to hold every part in stability.
It could even be a good suggestion to show in your Polymer Refinery. It will permit you to course of a few of that Carbon you are storing. It will be good to have some Polymer available while you want it for the subsequent Chapter.
We have now one last verify to do earlier than we depart — ensure you’ve gathered up all the sources you’ve got discovered on the numerous Factors of Curiosity. There isn’t any good purpose to depart something behind after we have spent a lot time exploring!
When you’re certain you’ve got gotten all the sources from the world and also you’re completed Constructing, go to the Planetary System Map (F3) and press the “Ixion Engine” button — it is time to bounce to the subsequent space.
< Ixion Prologue Walkthrough | Ixion Chapter 1 Walkthrough
That is the tip of our Ixion Chapter 1 Walkthrough. Take a look at our different guides under!