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Review: OmegaBot (Nintendo Switch) – Pure Nintendo

3 years ago
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OmegaBot is an motion platformer from solo developer Simon Carny. It options run-and-gun gameplay and platforming perils set in a colourful world overrun by robots. Let’s discover out what makes it tick.

The story includes a post-apocalyptic world through which people have been was androids. A brief introduction welcomes us to this world, through which one courageous little robotic named OmegaBot units out to save lots of humanity. Ah, the irony. 

OmegaBot - Nintendo Switch - screen 2

Gameplay includes typical style tropes comparable to perilous pits, shifting platforms, and damaging objects like spikes. There are many related titles on the market, however OmegaBot manages to mix just a few neat facets that maintain it feeling like a recent homage, somewhat than “simply one other platformer.” 

For instance, though your weapon holds limitless ammunition, it comes with a finite cost. In different phrases, an vitality bar that depletes as you shoot highlights how a lot cost stays. It refills mechanically, however it means you may’t simply stand there capturing wildly; you’ll need to benefit from your weapon so that you’re not left stranded. As soon as your vitality drains utterly, you’re left weak for just a few seconds whereas it totally recharges. 

You may as well improve your weapon with an unlockable new firearm on the finish of every degree. These units convey new choices, like extra firepower at the price of a slower price, however you may simply swap between them at your leisure. Different gameplay elements add to the expertise, like an unlockable double bounce. You may as well shoot downwards to maneuver throughout bigger gaps in a “floating” sort of means. This transfer was notably helpful as soon as I received the hold of it.

OmegaBot - Nintendo Switch - screen 3

Different enhancements come through a floating fortress run by a human escapee. Between ranges, you may go to this secure haven to improve your vitality, well being, or robo-suit. These come at the price of collectibles littered across the ranges, together with some particular hard-to-reach objects that add an additional incentive for replay. It’s slightly like gathering the Star Cash in each Mario degree, though there’s no official checkbox to say you’ve discovered all of them.

The graphics are neat, with a colourful retro model that appears like a collaboration between Mega Man and Sonic the Hedgehog. It really is sensible when you think about these video games additionally sported robot-influenced plots. Sprites and backgrounds use an efficient shaded blurring approach that additionally jogs my memory of Sonic’s authentic 16-bit adventures. In brief, it appears nice. Loads of foreground components are destructible, from grass and lamp posts to indicators and rubbish bins. This can be a good contact that I consistently employed with relish for some purpose, regardless of it having no actual impression on the precise recreation. Hey, it’s the little issues that make life attention-grabbing.

OmegaBot - Nintendo Switch - screen 1

There are solely a few minor downsides to OmegaBot. Firstly, the textual content may use some love within the enhancing division; noticeable typos and errors current a much less polished look. The opposite issue is the problem degree, which is ready fairly excessive by default. There’s no choice to set your desire, so being thrown within the deep finish may dissuade informal avid gamers. Persistence paid off in my case; after lastly making it by means of the primary space, I discovered subsequent ranges much less taxing. Had I not been reviewing this title, although, I’ll have referred to as it quits sooner.

Total, OmegaBot is a enjoyable platformer that serves as a powerful debut from this solo developer. The gameplay seems like a recent homage somewhat than a mere clone, with attention-grabbing characters and terrifically retro graphics.



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