Drive-pull the Star Wars Jedi Survivor replace 1.000.0005 patch notes in your route courtesy of Respawn at this time, which confirms one other spherical of enhancements to the sport for efficiency, stability, music, and rather more.
It needs to be price noting that Star Wars Jedi Survivor Patch 5 is predicted to roll out at this time for PC, though a console ETA has but to be introduced. For now, you’ll be able to learn up on the small print for the patch under.
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- (PC solely) Improved content material caching to cut back hitching.
- (PC solely) Improved thread dealing with when raytracing is turned off.
- (PC solely) Repair for a difficulty the place reducing the PC visible settings would incorrectly decrease your decision scale if FSR is disabled.
- Be aware: in the event you beforehand disabled FSR and are taking part in on a decrease visible high quality, it’s possible you’ll wish to readjust your high quality settings.
- (PC solely) Repair for a reset button not responding on PC when utilizing each controller and keyboard.
- Varied efficiency fixes.
- Stability enhancements.
- Extra strong detection of pre-order and deluxe content material in-game, stopping gamers from solely randomly gaining access to the content material.
- Varied collision and navigation enhancements to forestall points the place characters get caught out of bounds.
- Mounted a difficulty the place Drya Thornne would grow to be invincible.
- Music-related fixes
- Mounted a difficulty the place Bode wouldn’t seize the senator throughout some New Sport+ playthroughs.
- Repair for a bug the place the Skriton wouldn’t seem accurately.
- Repair for Dagan not showing accurately in a cinematic.
- Mounted some uncommon situations of gamers being unable to progress additional within the sport even after reloading.
- Repair for a bug the place the Gorocco would disappear mid-combat.
- Repair for a difficulty the place Cal would get caught in a selected Blaster state if dying whereas in it.
- Repair for a bug the place BD-1 wouldn’t have the ability to open a door.
- Repair for void tear interactions not working accurately.
- Repair for attempting to load corrupt save video games generally leaving you in the primary menu. It would now accurately try to load your backup save.
- Improved UX for Koboh matter turrets that gamers have been beforehand unable to exit out of.
- Repair for the Rancor and the Wampa not accurately leaving Cal’s XP behind when he respawns.
- Repair for a bug the place the Expertise menu wouldn’t accurately shut.
- Improved sync for sound throughout one of many cinematics.
- Repair for the surroundings not loading accurately on Koboh after Cal respawns.
[Source – Star Wars Jedi Survivor]