Onigo Hunter left me with some early questions. What are these Onigos precisely? And why am I looking them? These monsters reside within the historical ruins that hunters discover in quest of artifacts. Stated artifacts contribute to the event of the Kingdom. How so? I couldn’t inform you. However sufficient, let the hunt start.
You begin by choosing your problem degree, straightforward or powerful. The place’s regular? The plot is definitely alright, as spoil hunts rapidly flip right into a seek for the lacking king. The place it stumbles is within the low-effort naming (Lucifer Island, Devil Island… severely?). The sport isn’t as horrific because the naming implies; it feels just like the devs merely pulled generic names out of a hat. Even the lone inhabited island is understood merely because the city.
The place the story loses steam is thru gradual improvement. I hoped for infrequent surprises, however issues advance at too restricted a tempo for my liking. After 7-8 hours, I couldn’t inform you a lot in the best way of twists. Onigo Hunter is the kind of RPG you possibly can choose up and play seamlessly after setting it down for per week. The plot takes a backseat to the gameplay.
Nevertheless, like among the island naming, the gameplay will be deceptive. You’ll be disenchanted studying that the monsters you seize don’t battle alongside you. As an alternative, you mix them to make gadgets by way of Vitality Alchemy Units. I had some preliminary curiosity on this, because it helped early on. Nevertheless, this gameplay gimmick falls sufferer to KEMCO’s quite a few makes an attempt at innovation. What sounds good on paper finally ends up getting used sparingly in-game.
One of many extra vital modifications outdoors of fight entails overworld journey. The standard strategy is absent. As an alternative, you click on the spot on the map, and you might be there. Whereas I can admire that this cuts down on time, I do miss particular person cities. The lone hub city homes a guild, tools store, and tavern, dwelling as much as its identify’s implied persona, or lack thereof.
A scarcity of persona extends to the principle characters, who’re cliched variants of beforehand seen tropes. None are offensive, simply forgettable. Lead Fain allies with Lumiere, the king’s teenage daughter, her doting tea-serving butler Sebastian, and a mechanical doll machine. Onigo Hunter doesn’t transcend the minimal I anticipated.
The sport has a few issues working in its favor, although. The guild requests, the place you possibly can grind your method up in rank and watch your monster compendium fill, are compelling in their very own method. Though largely customary, a few musical tracks remind me of Yasufumi Fukuda’s compositions in Smash Bros. Brawl.
It’s a disgrace that the distinctive parts of Onigo Hunter (monster acquisition, map trimming) have solely a marginal impression. You’re left with a generic RPG, the sort that many uninformed affiliate with the writer. This recreation might be consolation meals to seize on sale, however there are superior choices from this writer. Onigo Hunter comes off as a lower-effort KEMCO RPG.