Swedish cell video games agency MAG Interactive has launched its monetary report for the three month interval ending February 28 2022.
For its second quarter the agency has reported web gross sales of 76,772 KSEK ($8.1 million), an increase of six per cent year-over-year. This marks the strongest second quarter within the historical past of the corporate.
EBITDA for the quarter totalled 21,541 KSEK (roughly $2.8 million).
For the interval, common income per each day energetic person (ARPDAU) elevated 23 per cent year-over-year to $0.6.
Regardless of a rise in ARPDAU, each day energetic customers and month-to-month energetic customers reached 1.55 million and 4.9 million respectively all through the quarter, a lower of 23 per cent and 22 per cent year-over-year.
A leap in ARPDAU
The agency has cited its quarterly success to the “sturdy efficiency” of its stay video games, comparable to QuizDuel, which acquired its greatest replace so far in the course of the quarter.
“Throughout Q2, we had six video games in numerous levels, below improvement, 4 of which have been in continued improvement for the reason that earlier quarter,” commented MAG Interactive CEO Daniel Hasselberg on the agency’s content material pipeline.
“Certainly one of these new video games is developed by our Apprope studio and as of right now, we’re formally contemplating the sport Tile Mansion a candidate for future world launch. Tile Mansion is constructed on Apprope’s Phrase Mansion framework and makes use of a Mahjong impressed core recreation play.
“With so many new recreation initiatives in improvement and our colleagues again working collectively, the way forward for MAG seems to be extra thrilling than ever.”
Following an overhaul in 2021, MAG Interactive’s Wordzee surpassed 5 million downloads worldwide in February 2022 because the agency seems to be to extend long-term person engagement within the title going ahead.
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