Techland has pushed out Dying Gentle 2 replace 1.10, which is a serious patch for the parkour-fuelled zombie title that provides New Sport Plus amongst a number of key fixes for co-op. Try the most recent Dying Gentle 2 patch notes beneath, in any other case often called Dying Gentle 2 1.3.0.
Associated Content material – Sony PS5 Full Information – The whole lot Defined On PlayStation 5 For New Customers
New Sport+
- After ending it as soon as, the sport could be replayed once more, solely this time with modified sport parameters in place to encourage a second playthrough by the implementation of a novel system and expertise. The participant can now undergo the story with revitalized mechanisms. These embody new enemy behaviors, harder encounters, new objects inside the world, specifically the newly added inhibitors, and lots of extra modifications that may considerably alter the gameplay fashion and permit the participant to develop their character additional. All of that is solely obtainable in New Sport+!
- 30 new inhibitors
- New platinum goals for parkour challenges
- Up to date distribution of the enemies (f.e. Volatiles and Banshee spawn throughout the night time, a greater diversity of enemy swimming pools in encounters)
- A brand new legendary weapon tier added
- Gold encounters added
- Enemy problem scales with the participant degree
Co-op Updates
- Mounted connection and stability points in co-op
- Mounted connection points with the gamers who’re additional superior inthe story
- Improved sport efficiency in co-op
- Co-op story blocks
- Mounted a problem that prompted blocked development in a single participant sport mode after a co-op session
- Mounted few remaining loss of life loops in co-op
- Mounted a problem with a lacking NPC throughout the Lacking Folks quest in a co-op session
- Co-op high quality
- Improved weapon visualization in on-line menu and stock
- Improved dealing with of challenges necessities in co-op
- Mounted random bandit respawns whereas gamers are nonetheless within the bandit camp
- Mounted points with the participant being unable to entry stock or map after dying a number of instances in co-op
- Mounted blocked story development with „enemies close by” notification
- Mounted uncommon situation when a participant can’t transfer after a revive
- Fixes for a lot away peer respawn from the host and respawning in geometry
- Mounted AI jitter in random circumstances
- Improved numerous animations in co-op – f.e. crouching, throwing, utilizing the bow, and extra
- Mounted sound duplication in co-op
- Mounted uncommon circumstances of unresponsive quest radio dialog in co-op, inflicting story blocks
- Mounted the show of incorrect icons on the map after a co-op get together
- Mounted “name for assist” when the participant is being summoned throughout a collect in co-op
- Mounted black screens in sure conditions that would trigger development blockers throughout co-op development
- Mounted pointless “ability requirement” text-glitch within the description of a problem in a co-op session
- Up to date the time of instructional home windows to 30 seconds throughout the co-op periods
- Mounted a bug that permits participant to have a number of story quests energetic
Content material Replace
- Mutated Contaminated – New quest added One thing Large Has Been Right here, which included particular elemental Goon variants
Gameplay Updates
- Enemies with bows are much less annoying — decreased harm output
- Accomplished achievements are accurately awarded upon completion. This works for the achievements that have been obtained earlier than the replace as effectively
- Mounted a bug that was inflicting Howlers and Screamers to change into invulnerable to wreck
- Mounted a chance to quick journey between map areas after finishing numerous quests
- Mounted a random AI bug of Human encounters
- Mounted contaminated invulnerability to arrows
- Mounted lacking rewards after Bandit encounters
- Mounted the Virals patrol motion in GRE services
- Grappling Hook. Tweaked pull limitations, longer swings will reset the vertical pull values; pulls could have an even bigger first worth
Quest Updates
- Mounted a bug associated to wall-clipping throughout the Let’s Waltz quest
- Mounted a bug of the participant getting caught after utilizing an inhibitor, or opening stock after acquiring inhibitor within the Markers of Plague quest
- Mounted the map show bug in The Solely Manner Out quest
- Mounted the disappearance of Hakon within the Into The Darkness quest after enjoying in co-op
- Mounted Sophie’s inaccessible place in The Raid quest
UI/UX Updates
- Added FOV slider on PlayStation 5, and Xbox Sequence X
- Improved UI textures optimization
- Mounted points associated to switching between keyboard and controller
- Mounted inhibitor pop-up message in Markers of Plague quest
- Mounted quest show in journal
- Mounted tutorial window show
- Mounted weapon sturdiness show, quest monitoring, and stock administration on ASUS ROG Zephyrus Duo second show
- Aiden ought to now not T-pose in the principle menu
- Mounted crashes associated to launching the sport in 5760×1080 decision
- Mounted show of incorrect numbers on Immunity Bar
- Minor modifications to PC key bindings
Technical Updates
- Improved sport stability
- A number of crash sources mounted
- Improved the steadiness of body charge in numerous locations on the map
- Mounted a number of bugs that allowed gamers to see and fall outdoors map texture
- Mounted occasional texture glitches in numerous locations on the map
- Mounted numerous audio glitches