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Riot Testing Chamber Nerf Ahead of Patch 4.09

3 years ago
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Riot Video games is beginning to take discover of Chamber’s unfair defensive benefits and overpowered map management.

VALORANT: Riot Testing Chamber Nerf Ahead of Patch 4.09

Chamber has at all times been an anomaly within the Sentinel-class. Whereas Chamber’s offensive prowess on each Attacking and Defending sides has at all times been his sturdy level, his highly effective traps (Trademark) and his capability to maneuver between two areas of a map with a snap of his fingers (Rendezvous) are arguably much more priceless.

Professional-teams understand this, and for the reason that early days of Episode 4, Chamber has seen a gradual climb up the decide price ladder in each the professional video games and non-competitive matches.

Professional-play can usually expose beforehand unknown benefits and ‘exploits’ current inside a selected patch. Take a look at how Optic Gaming took benefit of Chamber within the just lately concluded VCT Masters Reykjavik.

For Episode 4, Chamber has been shining, maybe too brightly, and Riot Video games appears to have began to note.

How Good is Chamber in Episode 4

Within the just lately concluded Valorant Champions Tour Reykjavik, Chamber completed 4th in most picked Brokers, with a formidable 44% decide price all through the event.

Optic Gaming’s ‘yay’ used Chamber to nice impact all through all the collection, securing a number of kills via Chamber’s stellar fragging capabilities and website protection prowess early within the spherical. It’s in all probability secure to say that Chamber was a key ingredient in Optic Gaming’s VCT Masters Reykjavik championship run.

On the Ranked video games facet of issues, Chamber continues to shine within the present meta, the place he sits fourth general with a formidable 45.1% decide price (and rising), simply behind fan favorites equivalent to Jett, Sage, and Reyna.

What are the Rumored Nerfs for Chamber in Patch 4.09

Riot Video games listens to the VALORANT group and takes its opinions with excessive regard, so Riot Video games employs a PBE or Public Beta Atmosphere, the place a restricted variety of gamers can participate and check out experimental adjustments throughout the sport.

PBE is just open to a restricted variety of North American VALORANT accounts, so we mere mortals cannot participate or expertise the deliberate adjustments for ourselves. Thankfully, a nifty little subreddit referred to as r/ValorantPBE posts common PBE updates equivalent to bugs and deliberate adjustments in VALORANT.

In r/ValorantPBE’s newest put up, VALORANT 4.09 PBE Patch Notes + Bug Megathread, Riot Video games sought out the opinion of PBE testers on a number of Chamber stability adjustments Patch 4.09.

Proper now, Chamber’s Trademark outperforms different Sentinel instruments in each reliability and energy, which feels inappropriate given the quantity of defensive fight instruments Chamber has unfold throughout the remainder of his equipment. We imagine Chamber’s identification is outlined by his distinctive weapons and defensive fight mobility, so we wish to check reducing his degree of world flank safety/data and growing counterplay on a single premium lure. This could imply Chamber can have to select primarily based on if he desires to play selfishly round his Trademark, or place it to assist his teammates as a substitute.

Riot Video games

Chamber Proposed Adjustments

  • Trademark Fees lowered 2>>>1;
  • Trademark Price elevated 150>>>200;
  • Elevated Trademark’s audio quantity;

With these proposed adjustments, Riot Video games is attempting to handle Chamber’s class-leading website management and data gathering via his Trademark capability, which admittedly feels too highly effective in its present state.

Riot Video games has at all times taken nice care in making certain that no single Agent within the VALORANT roster shines too brightly amongst friends of the identical class. With that in thoughts, no different Sentinel can commit to 2 completely different bomb websites actively on the identical time – even Killjoy and Cypher have to decide on between one bombsite or one other; by no means each.

These adjustments ought to tone down Chamber’s world website management and pressure him to commit to at least one bombsite or one other, bringing him according to his Sentinel friends.

It has been a pleasure, my buddies. Au revoir!

May we be seeing the top of Chamber’s defensive reign within the Sentinel-class? Solely time will inform. For now, you would possibly wish to put in a few video games with pre-nerf Chamber earlier than he fairly presumably will get bonked by Riot Video games’ nerf hammer this month.



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