Prolific modder turned software program developer DaríoSamo has revealed a venture to translate their earlier ray tracing work on Tremendous Mario 64 right into a generalized plugin for N64 emulators (opens in new tab), enabling ray traced lighting and different graphical options throughout a number of video games with out having to tinker with them individually.
We have lined Darío’s ray tracing modification for Tremendous Mario 64 (opens in new tab) beforehand—this add-on was created for the fan-made PC port of that sport, and will work on a variety of {hardware}. Even the six year-old GTX 1080, a card that was by no means made for the specialised, intensive work of ray tracing, was able to operating Darío’s mod at 720p 30 FPS.
I might wish to reveal that RT64, the trail tracer behind sm64rt, is evolving into an N64 emulator plugin.Here is a small reel of footage I’ve captured from video games which can be already exhibiting outcomes.Ray traced lighting, object movement blur, widescreen, DLSS and 60+ FPS. pic.twitter.com/qLJHzGfKUcJune 3, 2022
In line with Darío, additional tinkering and optimization work on that venture is what led them to comprehend they might create a “generic emulation answer” to carry such graphical enhancements to a number of video games with out having to configure every one individually. Along with ray tracing, the instruments may additionally open the door to different enhancements like 60 FPS patches for video games with arduous framerate limits, in addition to a graphics debugger Darío believes may show helpful to romhackers.
The plugin continues to be months away from full launch, and Darío cautions that it will not work with all N64 video games. One problem is that if a sport would not have mild sources to supply an origin level for ray traced lighting, a developer has to manually place them all through the sport as Darío did for Tremendous Mario 64. The developer plans on together with a whitelist with the plugin, and Darío’s video demonstration of it in motion featured Ocarina of Time, Paper Mario, Kirby 64, Mystical Ninja Goemon, Snowboard Youngsters, and Rocket: Robotic on Wheels.
Darío continues to display a formidable technical mastery and show an asset to the N64 emulation neighborhood, and I’ve to say I recognize how ray tracing provides to those video games’ look. I am often a tough go on “HD Texture Pack” shenanigans as they too usually override a sport’s unique aesthetic with questionable outcomes, however ray tracing actually provides to the unique presentation as an alternative of changing it. Ocarina of Time particularly has a sure depth to its visuals with the mod enabled. You’ll be able to observe Darío’s progress on the emulator plugin from the developer’s Twitter and Tumblr.