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Requiem gets an October release date and ray tracing

3 years ago
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Writer Focus Leisure and developer Asobo Studio hosted the Focus Showcase earlier at this time, and it got here with some juicy new particulars. A Plague Story: Requiem, the sequel to the well-received A Plague Story: Innocence, now has a launch date of October 18. The sport may also be out there on PC Sport Cross. Past that, A Plague Story: Requiem may also get NVIDIA DLSS and ray tracing.

The announcement of A Plague Story: Requiem’s launch date got here together with a brand new prolonged have a look at gameplay. Within the trailer, siblings Amicia and Hugo de Rune turn into overwhelmed by enemy troopers, however they use some intelligent tips to achieve the higher hand. We additionally obtained a have a look at the Collector’s Version of the sport, which comes with an impressively detailed statue of the siblings making ready for fight. The Collector’s Version additionally features a vinyl with two tracks, Hugo’s feather brooch, and three lithographs.

 

The rats will look higher than ever

The Plague Story collection facilities across the darkish and supernatural journey of Amicia and Hugo as they wrestle to outlive via the conflicts and rat-infested plague of medieval France. A Plague Story: Requiem seems to be constructing on the unique recreation by giving each characters new abilities and new areas to go to. The official description reads, “After escaping their devastated homeland, Amicia and Hugo journey far south, to new areas and vibrant cities. There, they try to start out a brand new life and management Hugo’s curse.”

PC gamers will likely be happy to know that the groups behind the sport are working with NVIDIA to make sure that A Plague Story: Requiem will characteristic ray tracing and NVIDIA DLSS. For individuals who are unaware, DLSS is an AI-powered device that enhances the efficiency of assorted PC video games with out comprising picture high quality.

A Plague Story: Requiem will launch on PC and PC Sport Cross on October 18.



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