I like simulation/ship-designing/customization video games like this. However with (minor or main) enhance of RPG parts the place it will get higher when some “factors” are allotted to statistical data of weapons, captains, and so on.
For instance, in House Area, you begin with a light-fighter ship with solely 5-6 module slots and 0 ability factors. With time you get higher in controlling the weapons/shields/reactors and have larger ships like within the picture above. Similar as power of ship modules, they get larger and stronger too. You go on battle 1 v 1 routinely (imo it will be higher with player-controlled ship motion/rotation) and earn credit/different assets by profitable in battle.
Some other video games like this? After I ask Google-Play, it does not supply any very-similar factor.