Haven has formally turn out to be a first-party PlayStation Studio as of right now, with the deal closing, and a brand new interview with studio head and co-founder Jade Raymond reveals that it’s already impressing the opposite inside PlayStation groups.
The studio’s work to lean on creating its recreation utilizing the cloud has been the large factor drawing everybody’s consideration.
“One of many issues I’ve heard from plenty of devs within the trade in the course of the pandemic is that they’ve needed to actually develop their IT groups to help all of the individuals with a number of machines working from residence, and attempting to dial in on VPN and get entry.
We’ve zero IT within the studio as a result of we’ve automated all the things within the cloud. There are issues like that the place we’re already seeing the repay, and that’s why we’ve determined to take a position extra.”
That strategy has been the factor that reportedly acquired Haven’s chief technical officer talking to different groups inside PlayStation Studios about what Haven is doing.
Haven’s work, although not essentially relating to the cloud, has additionally attracted the eye of Mark Cerny, who’s reportedly collaborating with the studio because it continues to take a position closely into its R&D department.
“So [Mark Cerny] is likely one of the predominant causes we’re investing a lot in R&D, and on this very senior engineering crew. It’s not simply tied to cloud but additionally some forward-thinking R&D.
I’m not in a position to say an excessive amount of now, however that’s clearly one of many different issues that’s been a giant attractor and is thrilling to our crew with PlayStation.
After all Mark Cerny is type of like a rockstar, too, so with the ability to collaborate with him is basically thrilling.”
You’ll be able to try the total interview for your self, right here.
Supply – [GamesIndustry.Biz]