Ubisoft revealed right now that it has halted improvement of Ghost Recon Frontline (opens in new tab) and Splinter Cell VR (opens in new tab), in addition to two different initiatives that had not but been introduced.
The choice to finish improvement of the video games was made as Ubisoft focuses on attaining “sizable value optimization” within the upcoming fiscal yr, chief monetary officer Frederick Duguet stated throughout right now’s monetary name. As a part of that course of, Duguet stated Ubisoft will put “much more give attention to our largest improvement alternatives, as evidenced by our resolution to cease improvement of the Splinter Cell VR recreation, Ghost Recon Frontlines, and two different unannounced titles.”
Ghost Recon Frontline was introduced in October 2021 as a free-to-play battle royale, however the response to the sport was profoundly destructive—the announcement video has greater than 4 instances as many dislikes as likes on YouTube (opens in new tab)—and a deliberate beta check was halted simply at some point earlier than it was set to start. The Frontline Twitter account has been silent ever since.
Splinter Cell VR, then again, could have merely been too area of interest: The August 2020 Steam {hardware} survey indicated that only one.70% of Steam customers personal a VR headset of any kind, and two years later that quantity has solely elevated to 1.87%. The Splinter Cell recreation was being developed for Oculus {hardware} so it would’ve discovered a bigger viewers on the Meta Quest retailer, however the potential participant base remains to be tiny in comparison with a standard recreation. Ubisoft already has a type of within the works: A full remake of the unique Splinter Cell (opens in new tab) was introduced final yr, and drew a way more constructive response from followers.
Ubisoft hasn’t made a proper announcement in regards to the standing of both recreation at this level, however I’ve reached out for extra data on each cancellations, and can replace if I obtain a reply.