Chilly Iron Studios has unleashed the Aliens Fireteam Elite replace 1.26 patch notes on your consumption, which brings help for Season 4, Crossplay, and rather more.
Associated Content material – Sony PS5 Full Information – Every little thing Defined On PlayStation 5 For New Customers
House owners of the Deluxe version will even obtain the fourth of their 4 DLC Packs with the brand new UACM Frontline DLC Pack, detailed under.
FREE CONTENT UPDATE
New Options:
- Crossplay – Assemble your Fireteam throughout all supported Platforms.
- Status – Each 10 Ranks, you’re rewarded with Status aptitude.
- Fabrication Reprocessor – Commerce in 3 of your undesirable Problem Playing cards for a distinct random card. There’s a likelihood of getting a bonus card drop.
- Problem Card Compatibility – Problem Playing cards can now be performed in all sport modes, and Problem Playing cards which can be incompatible with sure Missions or Modes will probably be grayed out throughout card choice.
New Recreation Mode:
- Restock Turrets – Combat waves of Xenos in a brand new location and refill indestructible turrets to assist with enemy crowd management.
New gadgets and rewards in-game:
- 9 (9) New Problem Playing cards:
- Draw Three
- I Can’t Miss
- Out of Form
- Brink of Demise
- Expendable Crew
- Possibly We Acquired ‘Em Demoralized
- High quality over Amount
- Excessive-Menace Setting
- Dangerous Feeling About This Op
- Status Rewards:
- Earn icon updates as you progress by means of Status Ranks.
- Equipment Skins (Status Armor – Gold, Status Armor – Silver , Status Armor – Bronze)
- Head Equipment (Enhanced Helmet – Gold, Enhanced Helmet – Silver, Enhanced Helmet – Bronze)
- Weapon Colours (Status – Gold Matrix, Status – Silver Matrix, Status – Bronze Matrix, Status – Gold Plated)
- Weapon Decals (Status – Bomb, Status – Enlisted, Status – Second Tour, Status – Officer, Status – We Endanger Species
- Emote (Prestigious)
New rewards for taking part in Restock Turrets:
- 13 (13) New Attachments
- Assault Brake (Intense+)
- Auto-Loader (Intense+)
- Composite Meeting (Intense+)
- Composite Spring Journal (Intense+)
- Prolonged Area Brake (Intense+)
- Hole Factors (Intense+)
- STAP Journal (Intense+)
- Twin Rail Booster (Intense+)
- Multiport Compensator (Intense+)
- Magnified Reflex Sight (Customary+)
- Holotab Sight (Customary+)
- Compound Optic (Customary+)
- Kinetic Enhancement Harness (Customary+)
- Three (3) new Emotes
- Chest Pound (Intense+)
- Oh Snap (Intense+)
- What the? (Intense+)
- New Weapon Decals
- You At all times Know (Excessive+)
- One (1) new Weapon Shade
New gadgets out there in Park’s Armory:
- 4 (4) New Weapons:
- RIFLE: SVAT-92 Sokol
- HEAVY: P.649 HEL
- CQW: M51 Breaching Scattergun
- HAND GUN: DKT-59 Misha
- Two (2) new Weapon Skins
- Alpine Trapper
- Carrot Cake
- Two (2) new Weapon Decals
- Fires Regulation Cornbread
- ICC
- Two (2) new Head Equipment
- Seegson Cap
- Masks – Surgical
- Two (2) new Emotes
- Pose – Low Carry
- Shadow Boxing
FRONTIER FREELANCER PACK
Now out there in-game for all house owners of the Deluxe Version or for particular person buy for $9.99.
- Fourteen (14) new Equipment Skins:
- APEsuit Mk.3 Equipment Pores and skin (out there for all 7 Class Kits)
- Seegson Upkeep Equipment Pores and skin (out there for all 7 Class Kits)
- Eight (8) new Weapon Colours:
- Matte (Midnight, Sandstone, Evergreen)
- Obsidian (Black, Volcanic, Helenite)
- Summer season Solace
- Grim Salvage
- 4 (4) new Decals:
- Meet Your Makers
- Graphic Twist
- By no means Say Die
- Wing
- 4 (4) new Emotes:
- Mimic Synth
- Hail to the Chief
- That is BS
- Air Fiddle
- 4 (4) new Head Equipment:
- APEsuit Helmet Mk.3
- Masks – Cranium
- Pilot Helmet
- Evening Imaginative and prescient Goggles
- Extra Objects:
- 1 Problem Card Pack of three
- 1 Consumables Pack of three
- Credit score Pack (12,000 Requisition Credit, 750 Status Scrip)
BUG FIXES
WEAPONS & ATTACHMENTS
- Up to date the Perk description for Rank 4 of the Microburst, which now states that “Projectiles fired from this weapon deal 5% of their injury to close by enemies.” Beforehand it learn “+5% Splash Injury”.
- Fastened a problem that allowed the Tanker Muzzle Brake to proc its impact extra usually than the meant 15 second cooldown.
- Fastened a problem the place the Priming Journal attachment typically displayed a check icon unrelated to its buff impact.
- The X1 Fireball now counts as a CQW for Tactical Alternatives, as meant.
CLASS KITS, PERKS, & ABILITIES
- Fastened a problem the place the Means Period UI wouldn’t replace correctly when energetic whereas in a Menu.
- Up to date the Perk icons for Rifle/CQW/Handgun/Heavy to assist differentiate between Coaching, Experience, and Mastery Perks.
- DEMOLISHER: Napalm Rockets hearth patches now correctly scale with the Character Stage. This leads to a 50% improve to wreck dealt for a max degree character.”
- DOC: The Power in Numbers Perk ought to now present an indicator when the impact is energetic.
- DOC: Fastened a problem with Physician’s Orders the place it appeared to use 1 stack of its results, whatever the group’s well being values.
- GUNNER: The Frag Grenade capability description now displays that the grenade bounces earlier than exploding.
- GUNNER: Injury dealt by Frag Grenade, Distant Detonator, and Incendiary Burst now correctly scales with the Character Stage. This leads to a 50% improve to wreck dealt by these skills for a max degree character.
- LANCER: The Particle Burst impact ought to now be seen to all group members.
- LANCER: The Heavy Weapon Coaching Perk ought to now correctly apply the meant +10% Dealing with.
- LANCER: Fastened a problem with the Tenacious Perk so it applies extra weapon injury and injury resistance as anticipated.
- LANCER: The Resilience Perk has been renamed to Again In Motion.
- LANCER: Fastened a bug the place the Residual Cost Perk didn’t correctly proc.
- LANCER: Up to date the Class Equipment tooltip.
- LANCER: Fastened a bug the place the Shake It Off Perk wouldn’t set off from grapple assaults.
- PHALANX: Unequipping your defend whereas reloading not interrupts the reload.
- PHALANX: Fastened a problem with the Aftershock Perk the place the gradual impact would persist indefinitely.
- PHALANX: Fastened the Fight Intertia Perk in order that it not retains stacks of its impact after dealing melee injury to an enemy.
- RECON: Optimized efficiency influence of the PUPS capability.
- TECHNICIAN: Elevated the choose up radius for all turrets. This could tackle a number of instances the place they are often positioned simply out of attain on some objects.
- TECHNICIAN: The Artistic Ache Level Options Perk now supplies the meant injury bonus when enemies are slowed by the next gadgets and talents:
- Suppression Grid (Consumable)
- Miller Twist (Barrel Attachment)
- Aftershock (Phalanx Perk)
- Distracting Howl (Recon Perk)
- Suppressing Fireplace (Gunner Perk)
- Suppression Station (Doc Replacer Perk)
- Inhibitor Rounds (Small Journal Attachment)
- TECHNICIAN: The looks of the Technician’s Sentry Turrets have been up to date to visually distinguish between the categories.
HORDE MODE
- Rank 2 Common Perk rewards on waves 30 and better ought to now drop as meant.
- Fastened a problem the place enemies would typically get caught.
KIT SKINS
- Gamers who’ve beforehand obtained the Horde Slayer Equipment Pores and skin will now obtain the Lancer Horde Slayer Equipment Pores and skin after they subsequent login.
ANIMATION
- Fastened a bug the place bots might get caught in a kneeling place if grappled whereas making an attempt a revive.
AUDIO
- Fastened a bug the place a few of Hoenikker’s voice strains in Precedence One: Rescue wouldn’t play accurately.
- Fastened a problem the place the LEM STG24 Storm Rifle’s audio was distorted.
CHALLENGE CARDS
- Fastened a bug with the Preserve It Tight Individuals Problem Card the place gamers had been unable to work together with ammo crates or medkits and different non-instant interactables when taking injury from the cardboard impact.
ENVIRONMENT
- Fastened a problem in Precedence One: Extract the place a participant might get caught whereas in cowl.
- Fastened a problem in The Solely Strategy to be Certain: Regicide the place enemies would typically get caught.
GENERAL
- Made extra fixes to handle caught enemies after they happen.
- Fastened a problem the place enemies would typically teleport when shocked.
- Fastened a problem the place the participant’s flashlight typically wouldn’t keep on constantly in areas requiring a flashlight.
- Fastened a uncommon crash that may happen when Readying Up for a Non-public match.
- Added setting choices to make use of DirectX11 or DirectX12, with DirectX11 being the default possibility.
- Fastened a bug the place unused consumables had been carried over to the following Mission.
- Fastened a bug the place a participant might place too many Consumable Turrets.
- Fastened a bug the place gamers might place an additional consumable.
- Fastened a bug the place the consumable wheel would typically show extra consumables than what the participant truly had in the event that they picked it up in mission.
SETTINGS
- Video settings for PC and Xbox ought to not apply throughout each platforms for a similar profile.
UI
- Fastened a problem the place altering Head Equipment typically triggered different facial options to not carry over correctly.
- Fastened a bug the place an incorrect participant identify might show within the “At the moment Spectating” part for purchasers.
- The Following Problem Playing cards have had their reward description up to date from “1 Bonus Reward” to “Random Reward”:
- Don’t Get Damage
- I Made A Dangerous Name
- Instruments of the Commerce
- Caught Magazines
- Battlefield Salvage
- Fastened a problem the place Bonus Rewards from Problem Playing cards didn’t have a visible indicator on the Abstract Display screen
- Added scope in/out zoom to the next optics attachments:
- Rangefinder
- Illuminated Scope
- 4x Illuminated Scope
- Fight Relay Scope
- Radar Enhanced Optics
- Telescopic Sights
- Eliminated scope in/out zoom from the next weapons:
- L33 Pike
- M42A3
- X46 Ballista
VFX
- Fastened a bug the place Alpha and Beta had been bleeding crimson blood when attacked by melee enemies
- Fastened a bug the place smoke results had been culled too rapidly when the participant moved in Level Protection.