A number of teams of builders have departed CD Projekt Pink lately to kind their very own studios, and Darkish Passenger is the most recent spin-off. The corporate simply introduced plans to create a Samurai-inspired journey recreation primarily based in feudal Japan that includes cooperative and aggressive parts.
Particulars are restricted presently. We don’t even know what the sport can be referred to as. The builders had been solely prepared to reveal the premise of what they’re working in direction of, in addition to some rules the studio considers vital to its success.
“We’ve gained expertise within the manufacturing of titles akin to The Witcher 3: Wild Hunt and Cyberpunk 2077. During the last 5 years, as a RealTime Warriors studio, we’ve created a whole lot of animations, movie sequences, characters and worlds for the wants of Indie and AAA video games.”
An unspeakable evil has been unleashed
The studio’s touchdown web page goes on to elucidate that “We’re constructing an addictive, darkish world filled with secrets and techniques, uncommon characters and conflicts consuming the Land of the Rising Solar.”
The a number of paragraphs we’ve to work with element hints that the sport will probably incorporate some fantasy parts and maybe unnatural beings. The outline mentions “the shadow world” and “artifacts hiding extraordinary energy.” What precisely meaning is as much as interpretation.
Additional feedback akin to characters “working after arrows fired by different gamers, dynamically climbing flat partitions utilizing shuko claws or utilizing a yari spear as a pole to leap over obstacles.” Additional trace at fight filled with prospers that mere mortals are incapable of.
The massive dangerous additionally has one thing fascinating happening associated to mysticism or augmented energy that has allowed him to overcome the entire land. The antagonist, who’s at present unnamed, has the flexibility to control the wills of others. Those that tried to “oppose him not solely failed, but additionally, towards their will, joined his ranks.”
So that every one sounds effectively and good for a setting, however will the gameplay draw us in? The reply appears presumably sure. Apart from the bits we famous about participant talents already, Darkish Passenger promotes customizable characters of which you’ll be able to modify the weapons, gear and expertise of.
You’ll tackle a playstyle of one thing between a samurai and a ninja. As you journey by the “darkish lands,” you’ll be capable to soar on metropolis rooftops, disguise concerning the surroundings, and assault when the time is true. You is likely to be getting some Sekiro: Shadows Die Twice or fairly even Murderer’s Creed: Valhalla vibes, and so are we. Nonetheless, it’s too early to imagine something concrete concerning the gameplay.
Deliver your minions, er, mates
Darkish Passenger did share this although. There can be cooperative parts the place you’ll be able to presumably twin with mates in your individual dojo. A couple of examples of weapons embody katanas, tanto and wakizashi quick swords, kusarigama chains, shurikens, and kunai throwing knives. The builders place emphasis on the fight requiring each dexterity, techniques and shut cooperation together with your comrades.
There’s additionally point out of “procedural options” for the extent design, which refers to variations in numerous playthroughs. For instance, you might even see completely different enemy varieties, completely different spawn areas, and areas could seem with structure variations or be solely completely different. Some examples of procedurally generated video games embody Remnant: From the Ashes, No Man’s Sky, Minecraft, Deep Rock Galactic, and simply the roguelike style on the whole.
It’ll probably be years earlier than any launch for this unnamed samurai recreation that takes place in feudal Japan. Darkish Passenger will probably hold teasing us alongside the way in which although, and we’ll present updates as obtainable.