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Overwatch 2 $45 Skins Are Not Indicative of Final Pricing Claims Blizzard

3 years ago
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Earlier this week, a participant survey emerged that tried to gauge participant reactions to totally different costs of cosmetics in Overwatch 2, one in every of which was a $45 Mythic pores and skin. The value brought on controversy amongst the Overwatch 2 neighborhood who reacted badly to the concept, and now Blizzard has claimed the $45 skins had been “not indicative of ultimate pricing.”

Will Overwatch 2 actually function $45 beauty skins?

Overwatch 2

The excessive worth got here from a survey despatched out to the Overwatch 2 neighborhood that listed quite a lot of totally different cosmetics and proposed costs, together with $9.99 for a weapon allure, $24.99 for a legendary pores and skin, $29.99 for a legendary bundle, and the notorious $44.99 for a mythic pores and skin. The quantity of monetization brought on a backlash from the neighborhood who refused to contemplate paying that a lot for cosmetics. Now Blizzard has issued an announcement to IGN that confirmed the proposed costs had been “not indicative of ultimate pricing”:

This survey is solely meant to higher perceive participant preferences for several types of Overwatch 2 cosmetics. Costs displayed within the survey had been randomized per person and are usually not indicative of ultimate pricing. We plan to share particulars on our Store and Battle Go system nearer to our Oct. 4 launch.

Blizzard additionally appeared to indicate the costs included in a number of the surveys weren’t meant to be thought of as an inexpensive worth level with the intention being to search out the extent that doesn’t frighten gamers away from the sport’s beauty market. The survey that was made public was seemingly one on the increased finish of the pricing scale and it looks as if Blizzard could have gotten the specified response to these costs.

In different information, a DMCA from Sq. Enix and Crystal Dynamics appears to counsel the Tomb Raider Mission Jawbreaker script could also be actual. Elsewhere, EA has confirmed single-player video games stay “actually, actually vital” to their future portfolio plans.





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