BitSummit, Japan’s main indie video games occasion, was held over the weekend in Kyoto, and among the many video games showcased was one referred to as Tokyo Tales that has actually received my consideration.
Developed by Drecom, who’re usually within the enterprise of creating telephone video games, it’s a moody journey sport set in Tokyo the place, cryptically, “The town continues to inform her story, even after her disappearance”.
The sport’s trailer seems to be improbable, with an artwork fashion that builds its world in 3D then offers every little thing a gritty pixel artwork impact, earlier than smothering all of it in some extremely moody lighting results:
Appears to be like wonderful, proper? By now although you may also be questioning how the sport truly performs, since that trailer was virtually completely made up of cinematic sequences. IGN Japan had been at BitSummit, and after a hands-on demo with Tokyo Tales say that it’s constructed very very like a conventional PS1 sport, with a hard and fast digital camera perspective that your 3D character walks round in, with most of your time spent merely wandering the town’s streets (you’re locked to a strolling velocity) exploring and studying concerning the world round you.
This could be a protracted shot for older heads right here, but when anybody remembers the 2013 PS3 unique Rain, you would possibly see some similarities right here, and with good motive. Main growth on Tokyo Tales is Yuki Ikeda, who was additionally director on Rain, and having been engaged on numerous tasks at Drecom that is his first all-new sport in a decade.
Tokyo Tales is presently slated for PC and “consoles”, with a launch date deliberate for someday in 2023. If you wish to see extra on the sport, its official Instagram account has some smaller clips, together with one which reveals how the sport’s distinctive visible look is achieved: