Tag of Pleasure’s Crowns and Pawns: Kingdom of Deceit drops you into the moderately-customisable footwear of Chicago-born Milda, whose chaotic grownup life is additional sophisticated when she receives an inheritance letter from her Lithuanian grandfather. What was meant to be a easy journey to Europe to log out paperwork goes awry when she discovers an tried break-in at his home, a set of mysterious letters and notes left for her to search out, and a threatening name from somebody after the paperwork.
The considerably comical characters, cringe-worthy however humorous dialogue, uncommon setting, and a mixture of delusion and historical past make the narrative parts of Crowns and Pawns: Kingdom of Deceit a spotlight. After a short learn-the-ropes part in Chicago, you’ll quickly end up travelling all through the town of Vilnius, conducting analysis, fixing puzzles, avoiding inept villains, and exploring previous non secular buildings for clues to an historic crown. There are even two transient forays additional afield however the motion principally stays grounded, permitting you to immerse your self in every location and get to know the locals.
If I’ve one problem, it’s that regardless of the cartoonish and playful method to many of the sport, the heroine’s household drama and lots of references to real-world occasions referenced really feel too darkish for an journey that pushes a light-hearted and goofy tone.
Conventional – for higher and worse
In relation to the gameplay loop, Crowns and Pawns: Kingdom of Deceit has a number of nice concepts within the opening hour that subtly affect later occasions. Nonetheless, thought of in its entirety, it follows a basic point-and-click template to a fault.
Beginning with the nice, there’s loads of dialogue and decisions within the opening hour that permits you to tailor Milda to your choice. Her profession and skillset, her love curiosity, and even her outfit – which you’ll change all through the sport – can all affect later conversations and puzzle options. It’s not that the story is wildly divergent, however a number of key encounters provide alternate paths ahead primarily based in your earlier selections. It’s a sensible technique to personalise the expertise regardless of the outlined protagonist.
In relation to the puzzle-oriented gameplay, Crowns and Pawns: Kingdom of Deceit does an excellent job of blending up dialogue, clue-hunting, clue affiliation, merchandise administration, brainteasers, and extra anxious timed actions. Given the fashionable setting, Milda all the time has her cellphone available to learn emails, contact her mates, and compile notes primarily based on the data you’ve discovered. Maybe most importantly, these notes must be mixed to create new analysis or dialogue alternatives, alongside along with your typical “use X on Y” challenges.

A possible downside – dependant on how a lot persistence you’ve got for the style – is that Crowns and Pawns: Kingdom of Deceit nonetheless retains a number of previous designs. You possibly can spotlight hotspots and interactable components of paperwork are apparent however, other than the career-specific choices, it’s a sport of single-solution puzzles and a few really feel a bit of too convoluted. Stock merchandise mixtures are logical however the research-based and clue-combining method could be a difficulty – it took me ages to grasp I might mix stock gadgets with pictures in a doc to create an affiliation for brand new clues or dialogue.
Fumbling round to search out associations could be tremendous had been it not for a lot of in-game animations taking without end to finish (e.g. initiating dialogue or requesting an NPC carry out a process). These points are by no means game-breaking, however they add to the frustration everytime you’re caught on a puzzle.

Nice presentation however…
Crowns and Pawns: Kingdom of Deceit appears to be like good and sounds nice. The voicework – even throughout probably the most cringe-worthy exchanges – sound skilled and plausible. The soundtrack from Daniel Pharos is great, complementing the visuals to create a powerful ambiance.
That stated, I by no means discovered the hand-painted visuals notably putting and the 3D character fashions – which frequently look and animate like they got here from a current launch of The Sims – can stand out from the backdrops. This was most noticeable when particular occasions use a simulated “dynamic digicam”, assume zooming in or panning throughout backdrops. Throughout these moments, the distinction between the graceful, high-poly 3D fashions stood in stark distinction to the pixelated backdrops. I can’t deny they appear engaging and vibrant, however the backdrops did little for my aesthetic preferences.

Enjoyable and charmingly inoffensive
In the end, I loved my time with Crowns and Pawns: Kingdom of Deceit, even when that meant a number of irritating roadblocks as I attempted to determine what merchandise or clue mixture I had missed. The characters, setting, and mix of delusion and historical past made for a compelling hook; whereas the analysis, clue-hunting, and puzzling parts had been each logical and enjoyable – at the least 80% of the time. If I needed to be important, I’d say the gameplay doesn’t deviate a lot from style norms and the narrative feels charmingly inoffensive, regardless of referencing some darker content material.
Developer: Tag of Pleasure
Platforms: Nintendo Change, PlayStation 4, Xbox One, Microsoft Home windows, Linux, Macintosh working methods
Publishers: Tag of Pleasure, Thunderful Publishing, Thunderful Group
Benefit from the evaluation? need to learn extra of our critiques? then click on proper right here to be whisked away to the realm of our opinions.

