What’s the temperature on this recreation? The core gameplay loop remains to be a blast, however after ready so lengthy for a sequel, I want I might say I liked it extra.
For anybody who doesn’t know, the sport was initially going to be free-to-play, then Apple Arcade signed it and so they modified the financial system accordingly. The sport is enjoyable, however I’m consistently feeling disillusioned that it wasn’t simply designed for Apple Arcade from the start—even with the F2P parts eliminated, there are nonetheless a ton of mechanics and design selections that wouldn’t exist if it had been.
At the beginning, the tutorial part is mind-numbing and virtually made me delete the sport outright. Utter torture to sit down by means of what’s speculated to be a premium recreation giving a basic F2P 10-minute tutorial the place they stroll you thru each single blinking icon and menu choice and timer and calendar and reward system and improve system and mechanic and forex in what must be a reasonably simple recreation.
The sport has the basic F2P abundance of practically an identical ranges designed completely to maintain customers enjoying with out the builders truly having to spend a lot time making bespoke content material for every one.
What’s extra, there’s dialogue between every stage, and to name it phoned-in can be beneficiant, which isn’t stunning when there are such a lot of nondescript ranges. I think about fewer and/or extra distinctive ranges would’ve allowed them to jot down dialogue in a manner that appeared like somebody was placing even a minimal quantity of effort into it. It’s additionally actually bizarre the way in which the talking character switches between the female and male model of Barry each few ranges. I like having each characters get the main target intermittently, but it surely’s unusual that there’s no dialogue addressing after they change and even acknowledging that they’re totally different folks.
And the financial system with the weapon upgrades is goddamn infuriating due to the weapon improve animation. Is that this driving anybody else loopy? It was clearly made when gamers had been solely going to often see an improve, as a result of it takes SO LONG for the outdated stats to sliiide away and the brand new stats to sliiide into place, but it surely’s torturous, as a result of the way in which the financial system works now, they provide the improve tokens on a regular basis, and you find yourself spending a lot time ready for weapon improve animations to complete it feels such as you’ll by no means get to simply play the rattling recreation.
To not point out how annoying it’s to have so many notification badges on the display on a regular basis. That is speculated to be a premium recreation, you don’t have to hook me with a day by day reward. Actually half the currencies rewarded by the day by day reward shouldn’t even exist in a premium recreation.
Missions repeat manner too usually for a way little I’ve performed the sport, which, until that is simply nostalgia, I don’t keep in mind being the case within the authentic launch and I’ve to imagine it’s as a result of they want so many extra this time to maintain the overly padded size of the marketing campaign.
Moreover, the battlepass-style improve path doesn’t make any sense the way in which they’ve re-tuned it for a premium launch. It’s weird that thus far, each time I unlock a brand new jetpack core, I nonetheless have to attend longer till I’ve accomplished a sure stage. Why not simply reward me after I full that stage with the brand new core? Doesn’t make any sense for it to be gated by TWO totally different progress markers.
And with reference to upgrading weapon cores, the entire system of upgrading well being and ammo is totally mishandled within the present model. For some cause every of these may be upgraded as much as 15 occasions, however they reset while you improve a core, and I by no means have greater than two or three upgrades on every one after I get my subsequent core. This inevitably makes me really feel like these upgrades are a waste of cash and I attempt to not spend money on them an excessive amount of.
I think when the sport was F2P, each of the final two points had been mitigated by a slower improve path, so your battlepass progressed extra slowly, you bought cores much less usually (and doubtless not often obtained one earlier than you had additionally already accomplished the required stage), and the longer time between cores made it extra worthwhile to spend cash on ammo and well being upgrades.
I actually do love the precise gameplay or I might’ve deleted it instantly. Jetpack Joyride 1 is considered one of my favourite iOS video games of all time, so it’s working off a powerful basis.
How do others really feel? Agree? Disagree? I sincerely hope a few of you adore it as a lot as I want I did!