Group Ninja goes again to feudal Japan in Rise of the Ronin. Nevertheless, this time round, issues appear to be rooted extra firmly in actuality than what we noticed in Nioh. The upcoming motion RPG is about on the finish of the Edo interval and appears to pair a historically-inspired story with over-the-top fight.
Rise of the Ronin is Group Ninja’s tackle the tip of feudal Japan
Not like earlier Group Ninja video games, Rise of the Ronin appears to be geared towards an open-world expertise. You’ll play as one of many titular ronin (a masterless samurai) at a big turning level in Japanese historical past. The sport is about in 1863, within the midst of Bakumatsu, the tip years of the Edo interval. That is the yr Commodore Perry arrived to open Japan’s ports.
Japan was pressured to lastly open its doorways to overseas expertise in response to the US’s “gunboat diplomacy.” Which ultimately led to the ruling Tokugawa shogunate’s decline and the Meiji Restoration.
All of the above created a chaotic atmosphere by which ronin may work as mercenaries for any variety of sides. Sport director and president of Group Ninja, Fumihiko Yasuda, goes into extra element in regards to the studio’s aspirations on the official PlayStation Weblog.
In different information, a God of Battle Ragnarok DualSense controller is coming, and PlayStation Stars acquired a launch window.