Infinity Ward has rolled out a patch for Name of Responsibility: Fashionable Warfare 2 beta weekend 2, which brings again Floor Warfare, introduces sandbox staff demise match mode known as Invasion, and makes various enhancements to the sport based mostly on participant suggestions. Open beta for all platforms will start tomorrow, September twenty fourth, at 10 am PT. It’ll finish on the twenty sixth on the identical time.
Name of Responsibility: Fashionable Warfare 2 beta weekend 2 patch notes
PSA! These are the weapons you possibly can Gunsmith throughout the Beta:
M4
M16
Lachmann-556
FSS Hurricane
Lachmann Sub
Lachmann-762
FTAC Recon
LM-S
RAPP H
556 Icarus— Infinity Ward (@InfinityWard) September 16, 2022
Get the complete patch notes under:
MAPS
- Introducing two new battle maps: Sariff Bay and Sa’id.
- For extra on each of those maps, take a look at the complete blogs for every:
MODES
- Floor Warfare is again! Take pleasure in up-to 32v32 fight with model new autos and dynamic fight.
- Introducing our Sandbox TDM, Invasion (or what we wish to name the Cargo of Floor Warfare). Invasion pits two groups of 20 gamers and 20 AI in opposition to one another. With giant maps, 80 combatants, water play, floor autos, air autos and extra– it’s absolute chaos!
- Third Individual Moshpit is returning for Weekend Two.
GAMEPLAY
- We’ve made changes to participant visibility that ought to make enemy targets simpler to identify.
PERKS
- The perk earn charge will stay the identical for the beginning of Beta Weekend One. As soon as all platforms are open, we shall be rising the earn charge considerably.
AUDIO
- Decreased the general distance from which you might hear enemy and ally footsteps
- Blended the amount of native and non-local participant slide sounds to be extra in-line with different actions
- Added an equalizer to melt ally footsteps versus enemy footsteps, making enemy audio extra distinct
- Adjusted combine presets– notably the combo of ambient sounds, which is able to make footsteps barely much less pronounced
WEAPON TUNING
FTAC Recon
- Lowered injury whereas in full-auto
- Elevated full-auto recoil
- Minor headshot injury discount
FSS Hurricane
- Lowered injury at distance
- Decrease headshot multiplier
Lachmann-556
- Minor recoil improve
- Minor headshot discount
- Minor hipfire unfold improve
M4
- Minor hipfire unfold improve
M16
- Minor hipfire unfold improve
Kastov-74u
- Minor hipfire unfold improve
Lachmann Sub
- Minimal injury discount
- Minor headshot injury discount
The record of “gunsmithable” weapons from Weekend One stays the identical for Weekend Two (see tweet above).
MAPS
- Valderas Museum has returned following fixes to lighting
- Patched varied geo on Farm 18, Breenburgh Resort, and Mercado Las Almas
USER INTERFACE
- We’ve addressed various UX bugs together with Gunsmith and development points. The extent cap for Weekend Two is stage 30. If you happen to performed in Weekend One, your progress ought to carry over to Weekend Two.
- We’re additionally engaged on various UI and UX enhancements for launch.