Up till the discharge of Cyberpunk 2077, CD Projekt Crimson had a fairly watertight repute for high quality video games. Then the aforementioned sport was launched and to explain it as chaotic can be an understatement. After a LOT of patches and injury management, CDPR has now introduced a complete slate of recent Cyberpunk and The Witcher video games and has promised they received’t mess them up by ensuring they’re examined on all platforms earlier than launch.
How they’re avoiding one other Cyberpunk 2077 controversy
Cyberpunk 2077 was initially launched to nice critiques, the catch being that these had been based mostly on the sport’s PC model. When the console variations had been launched, all hell broke unfastened. The sport was crammed with bugs and different efficiency points associated to the dearth of testing of the PS4 and Xbox One variations of the sport, inflicting numerous consternation amongst gamers. It looks like CD Projekt Crimson has now realized from this expertise as they now have a brand new testing technique:
We check gameplay high quality on each platform from the get-go, and don’t focus solely on the builders’ PC construct. After all, this makes early phases of the creation course of a bit extra tedious, nevertheless it additionally provides us larger management and confidence at later phases.
Their new video games, together with a sequel to Cyberpunk 2077, a number of The Witcher video games, and a brand new IP referred to as Hadar, may also be developed in Unreal Engine 5, an engine created particularly to help large-scale open-world video games. You will discover out precisely how it will have an effect on the upcoming video games within the full video interview above.