Familiarity is type of the top purpose for lots of retro first-person shooters. Cultic: Chapter One may very well be described as a extra specific non secular successor to Blood, whereas Nightfall was extra “what if Blood had a full 3D sequel that was good?” The factor is, Cultic: Chapter One doesn’t have as a lot of a singular id as Nightfall. Nevertheless, that is nonetheless a principally killer throwback with a great quantity of meat to it in spite of some steadiness points and the apparent incontrovertible fact that that is solely the primary a part of the sport. No less than it’s priced accordingly.
You’ve most likely already guessed the story from the sport’s title. There’s a cult worshipping some Lovecraftian being that’s as much as some grisly enterprise. You’re on the path of a journalist who will get wrapped up with stated cult whereas looking for a lacking particular person. The cult members themselves are very harking back to Blood‘s, however, surprisingly, are even extra harking back to the cultists from Ion Fury, all the way down to having cultists in brown robes be the only fodder and cultists in crimson robes posing extra of a risk. Equally, it has an obsession with grisly headshots atop the sprites you’re dealing with.
The visuals in Cultic: Chapter One are deliberately dated, with textures and sprites designed to be further chunky and decrease in decision than you’d think about. One way or the other, this aesthetic mixed with the artwork path is type of beautiful. The sport virtually appears to be like like a watercolor come to life at instances, particularly when you’ll be able to see the placing nighttime skybox that mesmerized me each time I glanced upon it. Nevertheless, the sport’s coloration palette is all too keen on a spectrum of earth and rust. The environments are sometimes a special shade of brown, whether or not you’re in a mine, out in nature, or indoors. It will get monotonous.
It’s not a cult!
The extent design is stable in Cultic: Chapter One, even when it may be a bit too mundane for its personal good. There are memorable places right here and there, akin to an deserted city or the asylum, however you’ll do a good quantity of wandering in slender, brown corridors on the lookout for development objects. Typically you want a key or a doohickey to function some contraption. One stage begins you off in a darkish forest the place you must discover a cog and a wheel to function a drawbridge. A few different ranges have you ever seeking out a can of gasoline to get a generator going so you’ll be able to energy a raise.
There are 10 ranges included on this chapter, though solely eight of them are full ranges. The opposite two are boss battles, which I’ll get into in a bit. The thought is that you simply pay $10 USD for the primary chapter after which any subsequent chapters might be offered as DLC. I virtually didn’t write this as a full evaluate as each my and our EIC’s thought course of was, “it’s not the whole sport, so it shouldn’t be a full evaluate.” However for the reason that worth for this chapter is about and it’ll be offered by itself it doesn’t matter what, a scored evaluate does make extra sense to me.
As for the motion, properly, that’s the very best factor about Cultic: Chapter One. As I stated, the principle enemies are a bit too acquainted. Brown-robed cultists use axes, blue-robed ones have pistols, and red-robed foes have shotguns. Typically they’ve machine weapons or grenade launchers. There’s additionally a heavily-armored enemy. Some foes are of the unliving, together with zombies, skeletons, and undead knights. Then you definately’ve bought your Eldritch abominations, akin to a giant factor with sideways enamel that vomits blood at you. You’ll even go up towards a supremely annoying chainsaw bastard. Beautiful.
Hey, man! Good shot!
The motion is nimble and every little thing you’d need from a throwback FPS. Crouching whereas working results in a slide, however ticking the “at all times run” field makes it so you must stroll at regular pace to slip, which is off. The weapons really feel nice they usually’re all regularly helpful. The essential pistol was really my go-to weapon for the entire sport, as it will probably take out virtually every little thing with a few headshots. Physique pictures are type of a waste of time in Cultic: Chapter One, because the enemies take much more hits that approach. It’s a bit bizarre that dispatching foes through headshot takes as many hits because it does, however the sport does a superb job of constructing this work properly inside the gameplay circulate.
After decapitating an enemy with well-placed headshots, time will typically decelerate, accompanied by the colours turning into muted, and you should utilize these moments to do some extra critical harm. As for the remainder of the arsenal, there’s your shotgun, carbine rifle, machine gun, flamethrower, and grenade launcher. I believe there’s another rifle, however I virtually by no means used it. I did principally keep on with the pistol and shotgun (particularly for shielded enemies and extra harmful foes), however your mileage might range.
As you discover the degrees in Cultic: Chapter One, you’ll discover weapon components that you simply’ll use to improve your weapons at workbenches. Naturally, upgrading significantly incentivizes exploration, which is at all times good in these classic-style video games.
On the conventional issue, Cultic: Chapter One is kind of lenient. There are tons and tons of well being pickups and enemies additionally drop them with some frequency. This chapter took me about six hours to get by way of, however I additionally took my time to discover and made liberal use of save states, as I really like replaying encounters to reduce how a lot harm I take and the way a lot ammo I take advantage of. There are additionally three survival maps in case you need to check your mettle with these. Killing enemies grants you money that you should utilize to buy extra weapons and ammo right here, which made it remind me of the Mercenaries modes within the Resident Evil video games.
Time for a speedrun
Extremely expert gamers who have a tendency to maneuver at a lightning tempo would possibly be capable to knock the sport out in only a few hours, as ranges are actually solely about 20 minutes lengthy — save for these boss ranges. These are probably the most underwhelming sections of Cultic: Chapter One. The primary one, which is the sport’s sixth stage, is type of maddening, because it principally sees you combating waves of enemies in and round a church. The problem is that you simply aren’t allowed to avoid wasting at any level within the stage, which is ridiculous. New enemies pipe in type of slowly, so dying means you must spend minutes ready for enemies to point out up.
It actually throws a wrench within the sport’s pacing and feels needlessly restrictive, particularly for the reason that waves go on for minutes earlier than the boss reveals up. This part ends with you combating two chainsaw-wielding enemies without delay. In the event that they hit you, you’ll most likely die, as their chainsaws have a tendency to chop away at you ’til you’re lifeless. In addition they throw bear traps which root you to the spot, making it simpler for them to make you begin the entire stage once more simply since you made a single mistake.
After you clear all of the waves, you struggle a very simple stationary boss. Typically, the boss may be taken out by simply throwing a bunch of dynamite at it after which capturing stated dynamite, taking away most of its well being in a single go. The primary time I bought to the boss, I died when it was virtually lifeless as a result of a machine gun cultist spawned in and shot me within the again on account of me not realizing enemies would proceed to spawn in. Guess who needed to begin the entire stage over once more? I can’t stand that shit. It’s not even laborious; it simply wastes your time.
You’re simply gonna stand there?
The ultimate boss of Chapter One is equally disappointing, however at the very least you don’t should struggle any enemy waves. Only a large ol’ stationary boss that’s solely mildly threatening you can take out tremendous fast with extra dynamite. Certain, it pipes some annoying enemies in from the edges which generally is a little bit of a ache to hit in case you don’t use the scoped weapon. Talking of which, one factor that irritated the hell out of me is the best way weapon accuracy works on this sport. It’s surprisingly inconsistent between the participant’s weapons and the enemies.
As an example, the pistol loses a ton of accuracy past medium vary. The pistol enemies, nonetheless, haven’t any situation hitting you from throughout the fucking map. The shotgun right here is very like shotguns in different video games: extremely inaccurate at vary. However lo and behold, the shotgun cultists can mainly snipe you with it. This vexed me usually in addition to broken immersion.
However none of it is a deal-breaker. Cultic: Chapter One is properly price enjoying for anybody who desires just a few hours of a extremely sturdy throwback FPS, particularly contemplating the low price ticket. I simply hope chapter two has a extra various coloration palette.