
Shacknews caught up with Sonic Staff head Takashi Iizuka to talk in regards to the soon-to-be-released Sonic Frontiers. One factor that has dogged the 3D platformer sport since its official reveal is the similarity between the beginning world in Sonic Frontiers and Nintendo’s critically-acclaimed The Legend of Zelda: Breath of the Wild. Each video games are set in mysterious and typically harsh settings with music being dealt sparsely at factors, however successfully. Nonetheless, Mr. Iizuka says that whereas members of the Sonic Staff beloved The Legend of Zelda: Breath of the Wild they really don’t see any similarities between the 2 video games which they are saying are remarkably completely different from one another.
“From the event [team’s] perspective, they’re going out and making an motion sport. They see Breath of the Wild as a role-playing sport, it’s not related in any respect to the motion sport that they’re making,”
“You already know, there’s the identical aspect of freedom that has been utilized to Breath of the Wild as a role-playing sport, however they’re taking the linear high-speed motion Sonic sport and implementing freedom into there,” he continues. “However once we take into consideration, ‘is it an open world sport? Is it just like Breath of the Wild?’… Lots of people on the group love the Zelda sequence, they love Breath of the Wild, however to them, they don’t see a similarity between the video games.”
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