The God of Conflict Ragnarok Day 1 Patch has been formally detailed by developer Santa Monica Studio. The brand new GoW Ragnarok replace (2.00) is rolling out throughout PS5 and PS4 for the November 9 launch. The patch implements 180 fixes, that are all detailed within the record under.
God of Conflict Ragnarok Day 1 Patch Notes Checklist: Replace 2.00
Dialogue
- Fastened a number of circumstances the place dialog wouldn’t play from shopkeepers.
- Fastened a case the place store dialog would repeat too regularly.
- Fastened a number of circumstances the place tales could be incorrectly interrupted.
- Fastened numerous conditions the place dialog was incorrectly prioritized, inflicting minor dialog to play as a substitute of important dialog.
- Fastened a case the place puzzle trace dialog would interrupt and block quest dialog through the quest “Throughout the Realms.”
- Fastened a case the place the companions would direct the participant to stun enemies that would not be surprised.
- Fastened a case the place Mimir gave incorrect directions to make use of a relic merchandise.
- Fastened numerous places the place dialog may play out of order, inflicting repeating dialog or complicated conversations with the companion.
- Made changes to dialog timing to make conversations sound extra pure.
Cinematics
- Fastened a case the place the cinematic didn’t play when coming into the workplace within the quest “The Quest for Tyr.”
- Fastened a case the place a cinematic didn’t play through the quest “The Misplaced Sanctuary.”
- Fastened a case the place backtracking through the quest “The Misplaced Sanctuary” prompted a narrative beat to not happen.
- Fastened a number of circumstances the place dialog and subtitles wouldn’t play if the participant restarted from final checkpoint throughout a cinematic.
- Fastened a case the place dialog and subtitles wouldn’t play through the quest “The World of Destiny.”
- Fastened a case the place contradictory dialog will play through the quest “The World of Destiny.”
- Fastened a case the place a narrative beat wouldn’t happen through the quest “The Summoning.”
- Fastened a case the place the mistaken dialog may very well be triggered through the quest “The Realms at Conflict.”
- Fastened a case the place the characters have been within the mistaken place after restarting a checkpoint throughout a cinematic within the quest “The Realms at Conflict.”
- Fastened a uncommon case the place tales wouldn’t play after finishing the search “A Viking Funeral.”
- Fastened a case the place tales would play through the quest “The Weight of Chains”, interrupting quest dialog.
Quests and Development
- Fastened a case the place an NPC would reappear after finishing the search “Remedy for the Useless.”
- Fastened an occasion the place the participant could be unable to work together with an NPC within the quest “The World of Destiny.”
- Fastened a case the place the companion wouldn’t activate a puzzle ingredient within the quest “The World of Destiny.”
- Fastened a a number of circumstances the place the companion wouldn’t transfer to the proper location through the quest “Forging Future”, which blocked puzzle completion and required a restart from final checkpoint.
- Fastened a case the place gates could be unavailable when backtracking through the quest “Reunion.”
- Fastened a case the place enemies may spawn twice, inflicting an abnormally tough encounter.
- Fastened a number of circumstances the place particular shopkeepers wouldn’t spawn, requiring a checkpoint restart to revive them.
- Fastened a case the place the participant couldn’t exit the room within the quest “Into the Fireplace.”
- Fastened a case the place a important encounter wouldn’t spawn within the quest “Scent of Survival.”
- Fastened an space that will not load in time which resulted in uncommon circumstances the place the participant would fall out of the world within the quest “The Quest for Tyr.”
- Fastened a case the place the participant may very well be pushed out of the world through the quest “The Quest for Tyr.”
- Fastened a number of circumstances the place the companion would disappear through the quest “9 Realms in Bloom.”
- Fastened a case the place the search NPC may very well be invisible within the quest “For Vanaheim!”
- Fastened a case the place a sequence didn’t seem, blocking additional progress within the quest “The Runaway.”
- Fastened a case the place the wolf sled would disappear after restarting from checkpoint throughout a wall squeeze traversal within the quest “Attempting to find Solace.”
- Fastened a uncommon case the place a gear wouldn’t freeze within the quest “Return the Favor” blocking progress and requiring a restart from final checkpoint to appropriate.
- Fastened a case the place the digicam may get caught in a cinematic within the quest “Creatures of Prophecy” requiring a load from an earlier save.
- Fastened a case the place the participant was teleported backwards and reset when attempting to go away an space within the quest “Creatures of Prophecy”, requiring a restart from final checkpoint to appropriate.
- Fastened a case the place restarting from checkpoint through the cinematic would trigger characters to be lacking through the quest “Surviving Fimbulwinter.”
- Fastened a case the place a personality may stay within the quest “Unleashing Hel”, inflicting disruption to gameplay till restarting from the final checkpoint.
- Fastened a uncommon case the place the sled wouldn’t cross a gate within the quest “Surviving Fimbulwinter.”
- Fastened a case the place the sled would teleport behind a locked gate severely impacting the search “The World of Destiny.”
- Fastened a case the place the sport would return the participant to an incorrect checkpoint when restarting from checkpoint within the quest “The Realms at Conflict.”
Gameplay
- Fastened a number of circumstances the place enemy loot would fall in inaccessible locations and will solely be retrieved from the misplaced gadgets chest within the store.
- Fastened a number of circumstances the place the companion would get caught and never comply with the participant.
- Fastened circumstances the place the companion would behave erratically.
- Added checkpoints to particular encounters that have been lacking them.
- Made enhancements to AI pathing.
- Fastened a number of circumstances the place the participant may fall by means of the world underneath sure circumstances.
- Fastened a number of places the place the participant couldn’t work together with an elevator or was blocked from coming into an elevator.
- Fastened a case the place the participant was unable to enter the Svartalfheim workplace, which prevented them from returning to the bay when backtracking.
- Fastened a case the place the participant was unable to work together with well being stones through the quest “The Misplaced Sanctuary.”
- Fastened a case the place the companion may get caught to the sled and carried away.
- Fastened a number of circumstances the place the participant could be unable to dismount a sled whereas exploring, which required a restart from the final checkpoint.
- Fastened a number of circumstances the place the sled didn’t correctly comply with the participant when traversing on foot in exploration areas. (It may be a protracted stroll!)
- Fastened a case the place the participant may lose performance whereas interacting with a masks and fall off a ledge through the quest “Unlocking the Masks.”
- Fastened a case the place the participant may lose performance and be unable to open a gate after finishing the search “The Final Remnants of Asgard.”
- Fastened a number of circumstances the place selecting up collectible gadgets may trigger the participant to fall out of the world.
- Fastened a case the place the participant would fall out of the world when loading in after having restarted from final checkpoint whereas crawling by means of a cave.
- Fastened a case the place digicam management may change into disabled if the participant and the companion entered a crack climb concurrently.
- Fastened a case the place the companion would behave incorrectly throughout a tutorial within the quest “The Reckoning.”
Fight
- Fastened a uncommon case the place the ultimate boss doesn’t seem within the ultimate boss combat, requiring a restart from earlier checkpoint to appropriate.
- Fastened a number of circumstances the place canceling a transfer to evade wouldn’t correctly cancel.
- Fastened a case the place projectiles from a participant weapon could be invisible.
- Fastened numerous circumstances the place enemies may very well be knocked out of the world.
- Fastened a number of circumstances the place enemies may get caught within the setting.
- Fastened a case the place the enemy within the quest “The Burning Skies” may stay passive.
- Fastened a case the place combating a selected enemy whereas exploring would trigger the weapon to be visually misaligned from the enemy.
- Fastened a case the place an enemy wouldn’t be correctly surprised by a selected heavy runic assault on Give me God of Conflict problem.
- Fastened a case the place utilizing a realm shift means when an enemy was spawning may trigger them to get caught through the quest “The Desert Door.”
- Fastened a case the place the companion may fall out of the world when utilizing a resurrection stone.
- Fastened a uncommon case the place an enemy may hit for double injury.
- Fastened a case the place the companion may incorrectly set off a Ravager detonation.
- Fastened some circumstances the place an enemy assault may hit the participant outdoors of the visible injury radius.
- Fastened a case the place the Bifröst standing ingredient was inflicting extra injury to the participant than indicated.
- Fastened a case the place the participant may recall the Leviathan Axe if it was geared up through the boss combat within the quest “The Reckoning.”
- Fastened a number of circumstances the place the Stun Seize (R3) transfer would play incorrectly when the transfer broken, fairly than killed, the enemy.
- Fastened some circumstances the place an enemy could be incorrectly marked indicating a Stun Seize (R3) transfer was out there once they weren’t surprised.
- Fastened a uncommon case the place an enemy affected by a dangerous Stun Seize (R3) transfer that left them at 0 well being wouldn’t die and couldn’t be killed, blocking progress within the recreation.
- Fastened a case the place enemies in an adjoining encounter may heal enemies within the energetic encounter.
- Fastened a case the place an enemy was lacking an unblockable indicator when performing an unblockable assault.
- Fastened a case the place a particular AoE assault at a decrease peak degree may unfairly join with the participant.
- Fastened a case the place the participant was not correctly invulnerable when exiting Rage Fury.
- Fastened a case the place a selected enemy would clear all standing results mid-fight, unintentionally making the combat tougher.
- Fastened a case the place the counters rely incorrectly within the “Ring Out Problem”, resulting in failure of the problem.
- Fastened a case the place an enemy wouldn’t be correctly dispatched throughout a story second, stopping progress within the quest “Reunion,” requiring a restart from final checkpoint to appropriate.
- Fastened a uncommon case the place “the Hateful” enemy may change into invulnerable, requiring a restart from final checkpoint to appropriate.
- Fastened a case the place enemies may change into idle and invulnerable within the quest “The Damaged Jail.”
- Fastened a uncommon case the place animation may change into misaligned through the boss combat within the quest “Reunion.”
- Fastened a case the place the boss continued to assault when surprised within the quest “Surviving Fimbulwinter.”
- Fastened a uncommon case the place the participant may very well be knocked out of the sector in a boss combat through the quest “The Realms at Conflict.”
- Fastened a case the place if the participant restarted from final checkpoint, the companion wouldn’t assault the boss within the quest “The Realms at Conflict” till commanded.
- Fastened a case the place the participant may very well be teleported out of the world when restarting from checkpoint throughout a Stun Seize (R3) transfer within the boss combat through the quest “The Reckoning.”
- Fastened a case the place the companion wouldn’t assault the enemy “Slag Horn” till commanded.
- Fastened a case the place the participant could be unable to make use of the Rampaging Ibex runic summon in a particular encounter within the quest “The Misplaced Sanctuary.”
Gear and Upgrades
- Fastened a case the place trying to improve an geared up defend would fail after upgrading different geared up armor.
- Fastened a case the place Shattered Runes couldn’t be bought within the store after finishing the primary story.
- Fastened a number of circumstances the place the participant could be unable to improve or craft gear regardless of having the required sources.
- Fastened a case the place upgrading Rage Fury whereas it was energetic prompted it to remain on indefinitely, blocking additional progress within the recreation.
- Fastened a case the place some armor gadgets would seem underneath the mistaken class when shopping for again from the store.
- Fastened a case the place an amour set may very well be acquired a number of occasions, stopping different armor units from being upgraded and required loading a earlier save to progress.
- Made the primary resurrection stone free!
UI/UX
- Made enhancements to the compass all through the sport.
- Made tutorial timing changes all through the sport.
- Made enhancements to font rendering.
- Fastened a case the place the participant may change into caught within the store with no UI when pausing and unpausing the sport whereas within the store menu, requiring a reboot of the appliance to repair.
- Fastened a number of circumstances the place interacting with puzzle components throughout a tutorial may trigger the tutorial immediate to stay on-screen, requiring a restart from final checkpoint to clear.
- Fastened a case the place subtitles may stay on display after the dialog was completed, requiring a reboot of the appliance to clear.
- Fastened a case the place the “Loss of life from Above” tutorial didn’t seem if the participant cleared the enemies utilizing ranged assaults earlier than coming into the realm.
- Fastened a case the place the inaccurate directions would seem for a “Crucible Problem.”
- Fastened a case the place headers would show incorrectly within the Favors menu.
- Fastened a number of circumstances the place context-sensitive data didn’t seem when hovering over map icons.
- Fastened a case the place the scrollbar could be lacking from the Accessibility Preset menu.
- Fastened a case the place the Dreki well being bar could be the inaccurate energy degree colour after reloading from a checkpoint on Give me God of Conflict problem.
- Fastened a case the place the map markers could be lacking when coming back from the “Unleashing Hel” quest.
- Fastened a case the place after restarting from a checkpoint, the companion HUD would stay seen whereas the companion was unavailable within the quest “The Quest for Tyr.”
- Fastened a case the place the companion down indicator may stay on-screen all through a cinematic if the companion was downed when the cinematic began.
- Fastened a case the place the compass markers may overlap boss well being bars.
- Fastened a case the place finishing an encounter didn’t take away the marker from the map.
- Fastened some lacking lore entries within the journal.
Stability and Efficiency
- Fastened a number of circumstances that would trigger a short lived drop in body price.
- Fastened a number of crashes that would happen when looking the journal.
- Fastened a number of cases of crashes when utilizing the gear menus.
- Fastened numerous uncommon crashes when exploring.
- Fastened a difficulty the place the sport would stall and change into unresponsive through the “Phantom Problem.”
- Fastened a uncommon crash associated to the Rampage of the Furies means.
- Fastened a number of circumstances the place the appliance may crash:
- Throughout the quest “The Quest for Tyr”
- Throughout the quest “Unlocking the Masks”
- Throughout the quest “Outdated Mates”
- Throughout the quest “The Summoning”
- Throughout the quest “Scent of Survival”
- Throughout the quest “In Service of Asgard”
- Throughout the quest “The Realms at Conflict”
- Fastened a crash within the ultimate boss combat because of a selected assault hitting the participant when utilizing the accessibility characteristic “Recenter On Assault” set to “Precedence +”.
- Fastened a uncommon crash when utilizing the “Falcon Dive” runic means.
- Fastened a uncommon crash when destroying an explosive pot within the quest “Outdated Mates.”
- Fastened a crash when combating enemies in “The Crucible” challenges.
Visible Influence
- Fastened a number of circumstances the place enemies would load in slowly.
- Fastened a number of circumstances the place the zip line rope would change into disconnected from the helps.
- Fastened a number of circumstances the place the setting would “pop in” when shifting all through the realms.
- Fastened a number of circumstances the place the participant may see lacking world geometry from particular vantage factors.
- Fastened a state of affairs the place arrows embedded in enemies wouldn’t embed deep sufficient.
- Fastened a number of circumstances the place the boat may very well be docked into rocks in conjunction with a seaside.
- Fastened a situation the place the sled harness may change into misaligned.
- Fastened many locations the place armor and gear may clip by means of the character mannequin or setting.
- Fastened a number of circumstances the place VFX could be lacking from particular participant assaults.
- Fastened a case the place performing a defend punch and recalling the Leviathan Axe on the identical time would trigger the defend to stay open.
- Fastened a case the place a gate remained seen after being destroyed through the quest “The Quest for Tyr.”
- Fastened a case the place Dínner is lacking when returning to the Svartalfheim security workplace.
- Fastened a case of incorrect VFX sorting within the quest “The Summoning.”
- Fastened a number of circumstances of lacking lip sync.
Audio
- Made common enhancements to the Audio Combine.
- Fastened a case the place dialog and sound results would cease enjoying, requiring a reboot of the appliance to revive.
- Fastened circumstances the place puzzle components wouldn’t play setting sounds till interacted with.
- Fastened cases of lacking sounds from elevate gates.
- Fastened a number of circumstances the place dialog quantity was too low impacting story comprehension.
- Fastened a number of circumstances the place the participant may hear Odin’s Ravens within the setting once they had already been collected.
- Fastened a case the place the low-health “heartbeat” sound would stay on previous when it ought to, requiring a restart from checkpoint to appropriate.
- Fastened a number of circumstances the place the sound of doorways or gates may proceed looping, requiring a restart from checkpoint to appropriate.
- Fastened lacking sound for narrative moments within the quest “Into the Fireplace.”
- Fastened duplicate sounds for the participant when utilizing Spartan Rage.
- Fastened lacking wolf sounds when utilizing the sled within the quest “Surviving Fimbulwinter.”
- Fastened a number of circumstances of fight standing results incorrectly inflicting dialog to be quiet.
- Fixing lacking sound on parry and affect when utilizing sure shields towards explicit enemies.
- Fastened a case the place fight music could be lacking when restarting a checkpoint through the encounter through the quest “The Misplaced Sanctuary.”
- Fastened a number of circumstances the place fight music could be lacking whereas exploring after finishing the search “The Realms at Conflict.”
- Fastened a case the place a part of the fight music both wouldn’t play, or wouldn’t cease enjoying, through the boss encounter within the quest “The Summoning.”
- Fastened a case the place the participant battle efforts would proceed after demise through the quest “Unlocking the Masks.”
- Made enhancements to audio mixing between ambient zones.
Accessibility
- Fastened a case the place the characters would change into unresponsive within the quest “The Misplaced Sanctuary.”
- Made enhancements to the Navigation Help characteristic all through the sport.
- Made Enhancements to the excessive distinction markup all through the sport.
- Fastened a number of circumstances the place the display reader didn’t learn on-screen prompts.
- Fastened a case the place setting an accessibility preset to Full would set all accessibility presets to Full by default.
- Fastened a situation the place risk indicators wouldn’t flash to point enemy assaults when utilizing Excessive Distinction mode.
- Fastened numerous circumstances the place the Audio Cues wouldn’t play or would play incorrectly.
- Fastened a case the place a second button press could be required with the characteristic Repeated Button Presses set to “Maintain” with the intention to register the enter through the quest “Unleashing Hel.”
- Fastened a case the place the characteristic Excessive Distinction mode would trigger sudden leads to Niflheim.
Localization
- Fastened a number of alignment points with Arabic textual content within the menu screens.
- Fastened a number of lacking traces of dialog in Russian.
- Fastened a case of incorrect data for armor stats in Arabic.
- Fastened a case of incomplete textual content for graphics modes in Greek, Italian, Japanese, and Russian.
PS5 Particular
- Carried out further tuning and protection for DualSense controller haptics.
PS4 Particular
- Fastened a number of cases of loading hitches.
- Fastened a number of circumstances the place the world would load in slowly inflicting briefly degraded graphics.
- Fastened a particularly uncommon crash when loading a save file.
Prepared your self for Trophy looking by trying out the total non-spoiler Trophy record right here.
Questioning why so many individuals have already got entry to GoW Ragnarok? Right here’s a breakdown of the unlock occasions for various areas.