Yesterday, Microsoft Gaming CEO and Xbox head Phil Spencer introduced the corporate had entered a 10-year settlement to deliver Activision’s Name of Obligation sequence to Nintendo platforms.
When you’re questioning how precisely it’s going to work, Phil has now shared some perception in a brand new interview with The Washington Submit. Apparently, it might take a while to get CoD video games on Nintendo platforms, as work on a brand new platform would start after the Activision Blizzard acquisition goes via.
When every little thing is finalised, the plan is to finally get to some extent the place all variations of Name of Obligation (together with the Nintendo launch) are launched on the identical time. Here is precisely what Phil needed to say (through Pure Xbox):
“You possibly can think about if [the deal] closed on that date, beginning to do growth work to make that occur would doubtless take somewhat little bit of time… As soon as we get into the rhythm of this, our plan could be that when [a Call of Duty game] launches on PlayStation, Xbox, and PC, that it might even be obtainable on Nintendo on the identical time.”
Spencer was additionally requested about how a sequence like Name of Obligation would run on a Nintendo console. Whereas Phil admits there’s “undoubtedly work” to be executed, and talked about how it might be totally different to a sport like Minecraft, “concentrating on a number of platforms” is one thing Xbox has loads of expertise with:
“Minecraft and Name of Obligation are totally different video games. However from the way you get video games onto Nintendo, the way you run a growth crew that’s concentrating on a number of platforms, that’s expertise we now have.”