Overwatch 2 voice strains are an integral a part of workforce communication, combining with the Blizzard sequel’s new ping system – arguably the most effective Overwatch 2 adjustments launched for the follow-up FPS sport – that will help you extra simply and precisely coordinate large performs and let your teammates know whenever you need assistance with that Reaper in your backline. Nonetheless, one specific foible of the system is making it troublesome for gamers to easily group up – typically one of many easiest and only methods to rapidly tighten up your workforce’s play.
The ‘group up’ voice line was additionally current within the first Overwatch, and it’s mostly utilized in two particular instances. The primary is when you might have an final capacity prepared that advantages from everybody getting close-knit, similar to Brigitte’s Rally or Lucio’s Sound Barrier. The opposite is whenever you lose an extended workforce struggle and also you’re desperately attempting to encourage your teammates to not drip-feed out one after the other from spawn instantly into the road of enemy hearth, resulting in a sluggish and painful defeat as your workforce will get endlessly staggered.
In Overwatch 2, nonetheless, the ‘group up’ voice line is contextual, that means that it could provide totally different shout-outs relying on the scenario and who or what your character is presently taking a look at. For instance, utilizing it as a healer whereas taking a look at a damage ally will inform them to “come to me for therapeutic,” whereas utilizing it whereas dealing with a full-health ally as a substitute calls out “I’m on my method.” The primary is probably fairly helpful, however the latter appears significantly egregious provided that it nearly implies the reverse of the doubtless intent most gamers could have when calling for teammates to group up.
Mercy gamers have a good rougher time – when you occur to be taking a look at a lifeless teammate when you choose ‘group up’ then the Swiss assist shouts, “I’m going to resurrect them, cowl me!” As one Overwatch Reddit thread remarks, this may be exactly the alternative of your intent – suggesting that you simply’re prepared for a possible struggle with the short tempo swing {that a} clutch resurrection can provide, when in actuality chances are you’ll be simply stepping out of spawn and hoping to induce your workforce to make a short lived retreat to security.
In principle, the change provides loads of flexibility for how one can talk – however, coincidentally, this performance isn’t properly communicated to gamers by the sport, leaving many Overwatch 2 gamers probably perplexed as to why their heroes are popping out with all method of (seemingly) unpredictable phrases as a substitute of the one they anticipated.
Maybe Blizzard may think about including a toggle permitting gamers to allow or disable contextual voice strains primarily based on desire; the Overwatch 2 settings already provide loads of methods to tweak controls to your preferences, in spite of everything. Within the meantime, your finest wager is to look down on the floor to make sure you get the precise “group up” shout-out you had been truly hoping for, or simply go for the ‘fall again’ immediate as a substitute.
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