New proof that Warzone 2 has bugs concerning harm dealt and TTK surfaces, courtesy of some in-depth testing by JackFrags.
Warzone 2 has been a breath of contemporary air for the Battle Royale style, however its harm appears to be quite inconsistent.
We’re positive that quite a lot of readers will agree that there are occasions the place it feels such as you go down within the blink of an eye fixed, whereas your enemy appears to shrug off bullets.
After encountering some quite suspect moments in his Warzone 2 gameplay, YouTuber JackFrags has tried to duplicate the extra excessive examples of inconsistent TTK, with conclusive outcomes.
Are One-Shot-Kill Sniper Headshots Attainable in Warzone 2?
No, assuming an enemy has 3 plates and full well being, it shouldn’t be potential to one-shot-kill or down an enemy, even with a headshot from a heavy sniper. It doesn’t matter what construct you’re working, Infinity Ward’s weapon balancing signifies that it’ll at all times take 2 photographs minimal to get rid of a participant.
Nevertheless, as many gamers can have seen, generally it is potential to take out an Operator with a single headshot, regardless of all proof pointing on the contrary.
In some clear, new footage, JackFrags exhibits a clip of an enemy participant doing simply that to him, regardless of the YouTuber having the utmost potential well being and plates.
Learn Extra: This Overpowered One Shot Sniper Loadout Is Dominating Warzone 2
However in testing, Jack wasn’t in a position to replicate the expertise, even at far nearer ranges. It doesn’t matter what construct of sniper he used, or which ammunition was within the chamber, his testing companion Hadz refused to go down from the Victus XMR bullet.
Testing was accomplished with out Perks of any sort too, to stop any kind of outdoors interference from Warzone 2’s notoriously buggy Perk system.
This appears to be robust proof to recommend that harm is inconsistent in Warzone 2. And JackFrags believes that it could possibly be right down to your shopper considering you’ve totally plated, however the server believing you’re not at most armor.
Are There Vital Hits in Warzone 2 Melee?
In a brand new clip, JackFrags appears to both show that there’s a hidden Vital Hit mechanic in Warzone 2’s melee system, or that the harm is bugged.
In testing, the YouTuber was in a position to replicate a difficulty the place it was potential to down a 2-plate enemy with two hits, regardless of melee strikes often not doing sufficient harm.
One other key second that JackFrags needed to research was a time when he had the drop on an enemy and engaged them with a number of photographs from shut vary.
Nevertheless, that enemy was in a position to down him in a few melee strikes, regardless of 2 armor plates often being sufficient to outlive the encounter.
For readability, the enemy was additionally utilizing a suppressor, which means that they weren’t working a muzzle attachment that gives bonus melee harm.
In testing, Jack found that by all accounts, 2 melee hits shouldn’t be sufficient to get rid of a 2-plated participant. This was true irrespective of the place on the physique the strikes related.
Nevertheless, after a number of assessments, the YouTuber was efficiently in a position to replicate the 2-hit-kill, proving one of the next issues:
- Warzone 2 harm is damaged and inconsistent
- The sport generally incorrectly registers what number of armor plates a participant has
- Or Warzone 2’s melee has a secret Vital Hit function
Whatever the reply, it’s clear that Infinity Ward has some bugs to straighten out earlier than the Battle Royale is totally purposeful.
Fortunately, a significant replace is about to drop for Warzone 2.0, and it’ll hopefully make some main enhancements throughout the board. On the very least, it’s fixing Warzone’s most Pay to Win pores and skin situation.
Many due to JackFrags for sharing his findings, try his full video testing course of under: