
One of many online game highlights of 2022 was Santa Monica Studio’s PlayStation unique God of Struggle Ragnarok. The sport arrived final month, and now that it has been launched to followers across the globe, it appears there’s some motion inside the studio.
God of Struggle Ragnarok and God of Struggle (2018) gameplay producer Hannah Foell has left the studio to turn out to be senior supervisor of companion administration at Nintendo of America. Right here she’ll be serving to construct developer and writer relationships with ‘AAA’ groups – to assist carry “new experiences” to gamers on Nintendo platforms.
“I am so past thrilled to affix the third occasion workforce at Nintendo of America to drive developer and writer relationships. I can not wait to get began working with AAA builders to place thrilling new experiences in gamers palms.”
In keeping with Foell’s LinkedIn, she labored as a gameplay producer at Santa Monica Studio between February 2016 to December 2022. Earlier than this, she was at Harmonix Music Programs for just below a 12 months engaged on Rock Band 4 as a producer.
The Nintendo Change has seen loads of success since beginning out in 2017 however has struggled at occasions to draw sure third-party franchises. Luckily, the scenario has improved through the years with sequence like Persona, The Witcher, Borderlands, Portal and even latest Closing Fantasy remasters making their method throughout to the hybrid system.
Microsoft additionally not too long ago introduced a 10-year deal to carry the Name of Responsibility sequence to Nintendo platforms: