Cyberpunk 2077 developer Paweł Sasko just lately answered some questions from followers concerning the sport on a Twitch stream. A viewer requested him about his opinion on followers criticizing Cyberpunk 2077’s linear story.
Sasko stated that he thinks it’s utterly justified. He thinks that gamers anticipated extra from the sport, regardless that it has quite a lot of quests. He additionally highlighted the truth that gamers can play the sport twice and have completely different experiences; nonetheless, it isn’t sufficient for them. He additionally stated that after The Witcher 3, gamers had many expectations with CD Projekt RED’s subsequent enterprise.
Sasko stated that CD Projekt RED may have carried out higher with the story and stated if he was within the participant’s sneakers, he would additionally anticipate extra.
Cyberpunk 2077 mod brings interactive inventory alternate to the sport
YouTuber Rob Cram took a have a look at a number of Cyberpunk 2077 mods in a current video, such because the one which provides inventory market and information to the sport, in addition to sensible home windows and the Mega Constructing H10.
The inventory market mod provides a “totally useable inventory market system” that reacts in accordance with the participant’s actions. It even exhibits information that goes with the selections the participant makes.
One other mod expands the H10 constructing and provides inside areas similar to flooring and corridors which are accessible. In the event you needed a sensible window much like the one confirmed within the 2018 E3 Demo, then there’s a mod for that too. It provides interactive options and inventory market integration by way of an intuitive sensible window panel.