Within the firm’s This Week at Bungie (opens in new tab) or TWAB replace, the Future developer clarified the collection of occasions that led to numerous gamers lacking in-game titles (opens in new tab), a bug that required a rollback of participant progress and 20 hours of downtime for the favored looter shooter/MMO/Guardian-em-up sport (credit score to Massively Overpowered (opens in new tab) for the spot).
On January 24, numerous Future gamers logged in to seek out the unthinkable had occurred: their triumphs had been gone! All these achievements, valuable ‘cheevos, misplaced to time, like tears in rain. All jokes apart, this can be a main bummer in a sport the place some triumphs and seals require completely herculean trials to earn, whereas others are tied to legacy content material and might now not be acquired.
The bug finally required a rollback of participant accounts to their state on the morning of January 24, with gamers dropping any progress they’d made within the three-hour window after Future’s common weekly refresh. Not the top of the world then, dropping a pair hours of progress made on a Tuesday morning, however shout out to that one particular person on Reddit (opens in new tab) who secured the coveted unique fight bow Hierarchy of Wants throughout the perdition window.
“We found that the difficulty was brought about when some at present incompletable EDZ and Nessus Triumphs had been moved from Forsaken into the archived Triumphs part,” Bungie defined within the TWAB. “To make that change, we used a software that may transfer participant state from one location to a different within the participant’s account. This software could be very highly effective however requires cautious and cautious dealing with.”
That forbidden and highly effective dev software was apparently nonetheless configured for when Bungie was critically rejiggering the sport for 2020’s Past Gentle enlargement. The crew by accident introduced ahead pre-Past Gentle knowledge, which conflicted with and overwrote progress gamers had made since that point.
It is a reminder of how fragile the backends for large, well-liked video games might be generally, and it is attention-grabbing to me that this ties again to Past Gentle particularly. That enlargement critically reworked Future 2, with huge modifications to its engine and content material. Hopefully Future is simply getting the giggles out of its system forward of its huge Lightfall enlargement, which releases February 28.