Nearly each week brings one thing new to Future 2, whether or not it is story beats, new actions, or fascinating new combos of parts that permit gamers devastate one another within the Crucible. Iron Banter is our weekly have a look at what is going on on on the earth of Future and a rundown of what is drawing our consideration throughout the photo voltaic system.
Often, the limbo between Future 2 seasons eases a bit as we study extra concerning the subsequent enlargement, and this week, Lightfall particulars are coming en masse because of a brand-new vidoc from Bungie and an earlier preview occasion GameSpot was invited to. Whereas watching the vidoc on the preview occasion and a stay gameplay demo of the primary mission, one thought stored working by my head: We’re seeing the sport evolve earlier than our eyes as soon as once more.
It is not drastic on all fronts: Neomuna, the brand new location in Lightfall, remains to be what Bungie refers to as a “three-bubble zone,” which places its dimension on par with Europa or the Throne World. So it is not significantly massive from what I gathered, and we’ll seemingly have seen a lot of the location by the point Season of the Defiance is over. Nevertheless, one factor I’ve grown to understand about Future 2’s more moderen places is simply how deep these labyrinthine worlds go.
The floor space of Neomuna might sound comparatively small in comparison with Nessus or the EDZ, however I am hoping we’ll see the town setting make the most of its top to create extra quantity within the locations you’ll be able to traverse and discover: an ideal complement to the brand new Strand subclass unique to Lightfall. I am reminded of a thought I’d share with my buddies throughout the early days of Future 2 after we can be sparrowing from Trostland previous the crumbling buildings, “Do not you would like we might go inside them?”
We’ve but to see all of Neomuna, however we did see a handful of various scenic places courtesy of B-roll footage offered by Bungie, and it is genuinely jaw-dropping. I cannot get sufficient of the retro-arcade aesthetic, and though I am unable to make sure, I’ve a sense that whereas not each constructing in Neptune’s hidden metropolis may be explored ground by ground, there’ll nonetheless be loads of verticality within the geography, and that is thrilling.
![Now this is my kind of vibe](https://www.gamespot.com/a/uploads/scale_super/1456/14564277/4101406-lightfall_neomuna_compressed_1.jpg)
Neomuna and the brand new Lightfall marketing campaign will take the entrance seat when the enlargement goes stay, however there are such a lot of different notable additions, together with a revamped new-player expertise, adjustments to craftable weapons and the financial system, and quality-of-life adjustments. These aren’t simply one other experiment blended in with a smaller enlargement launch; they’re laying down a basis for The Ultimate Form and the eventual subsequent chapter of Future after the Gentle and Darkish saga.
The brand new-player expertise being overhauled into Guardian Ranks is doubtlessly the most important change for Future 2’s future. At the moment, new gamers are left to fend for themselves in determining navigate the sport. The most important query is all the time, “What do I do? The place do I am going?” and it actually would not assist that if new gamers take part mid-season for the primary time, they do not even get an opportunity to collect their bearings in orbit, however are instantly thrust into the seasonal cutscenes and mission with out the chance to organize themselves.
Guardian Ranks won’t be the proper resolution, nevertheless it’s a serious step by making a rank-up system based mostly on mastery and with an aesthetically pleasing UI that is meant to offer gamers an at-a-glance understanding of how far alongside their journey they at the moment are. The Guardian Ranks web page replaces the present Triumphs web page, the place particular person triumphs, seals, and titles are saved.
Guardian Ranks are housed beneath a brand-new Journey tab, which is multi-purpose, housing your geared up titles and tracked challenges, aims, and triumphs. The ranks vary from one by eleven, and can substitute the seasonal battle move rank that may usually be broadcast to different gamers in your emblem or character. These then supply a considerably linear path for brand spanking new gamers, letting them work their approach by completely different content material with some steerage. Might you say screw it and play Gambit all day? Positive, however this fashion, Guardian Ranks give some construction that can hopefully be simple to observe for everybody.
The mod supervisor menu UI creates a consistency in the way you navigate that I admire. The transmog menu is a strong basis and Bungie has introduced that visible look to the mod supervisor, and it is an enormous enchancment. Gone are the times of loading particular person menus for each armor piece one after the other. Now, you’ll be able to see each armor mod you might have geared up at a look by their symbols, and there is additionally the power to simply see what champion mods you might have geared up, in addition to your seasonal artifact upgrades.
The icing on the cake for me is that we’re lastly getting a built-in loadout supervisor, which will likely be an superior time-saver. Nevertheless, the model launching with Lightfall appears to be like as if it has but to be perfected, as there are some minor points current. As an example, whereas equipping a loadout will pull wanted objects out of your vault, it will probably’t put objects again into your vault for those who’re maxed out on stock area in your character. However that is a small grievance. Loadouts are one thing that Future has wanted for years, particularly for console gamers who haven’t got the luxurious of alt-tabbing to the third-party Future Merchandise Supervisor web site in a browser and had been relegated to shuffling their gear between characters on the companion app from their telephones. The restrict of 10 loadouts needs to be lots for all kinds of actions, however I hope Bungie can improve this over time and as we get extra endgame content material like new dungeons or raids.
Alongside the Lightfall enlargement’s launch, Bungie can even debut Season of Defiance, which focuses on the battle again on Earth. Whereas we’re messing with the Cloudstriders in Neomuna, making an attempt to face off in opposition to a brand new Disciple of the Witness, we’ll have extra content material to wade by again on the EDZ. I do not count on Season of Defiance to push the envelope considerably, since that duty will likely be with Lightfall. Any of Lightfall’s futureproofing that Season of Defiance will profit from comes from the quality-of-life adjustments to its core methods, not the supply of the story content material. Nevertheless, Season of Defiance remains to be the primary prototype for Bungie’s future plans.
Joe Blackburn, Future 2’s present recreation director, put out a large weblog submit sharing some promising concepts about future content material plans supposed to deal with complaints about seasonal content material’s predictability. Usually you’ve got received a couple of actually good story beats or cutscenes, after which it is a fairly rote seasonal exercise that you simply grind out for themed loot and a weekly episodic-style little bit of plot growth. Some weeks are higher than others, however for me, it is largely bland after some time. However I will even be the primary to confess that I am your basic jaded veteran participant affected by seasonal fatigue.
Many of the adjustments to Season of Defiance are coming from streamlining the seasonal foreign money and eradicating Umbral engrams and the power materials required for Umbrals. It is a large change contemplating Umbrals had been first launched in Season of Arrivals almost two and a half years in the past. Umbrals had been good as a result of they offered you some alternative to affect the forms of gear you obtained, however managing them alongside prime, brilliant, and different varied engrams might result in some muddle. Now, Umbrals are being transformed into seasonal engrams, which will likely be tracked by the distributors themselves, much like how rewards are dished out from Shaxx, Saint-14, Saladin, Zavala, and others at this time.
That is a brief adjustment, although, as Season of the Deep will see the sport fully forego the seller improve paradigm. Blackburn mentions that this doesn’t suggest we’ll by no means see a vendor improve system once more, however relatively Bungie is extra concerned about creating completely different methods for gamers to spend money on with seasonal content material and so they use the Shattered Realm from Season of the Misplaced as an excellent instance of the route they’re trying to probe for seasonal actions.
Future 2: Lightfall appears prone to come out with its finest foot ahead, although based mostly on The Witch Queen’s success, that was by no means a priority. The marketing campaign will likely be one thing I’ll get pleasure from, and the primary couple of months would be the most engaged I will likely be with the sport since Witch Queen’s launch. My concern then lies with what comes after launch. The extra you play Future, the extra you’ve got seen all of it, and it is uncommon {that a} seasonal exercise comes round that continues to be participating for lengthy. Standouts just like the Shattered Throne dungeon or the Expunge missions had been novel items of content material that stood head and shoulders above the comparatively mundane six-player matchmade seasonal exercise. The give attention to experimenting sooner or later for exercise rewards and equipment farming, appear promising, however I am much more inquisitive about Bungie’s efforts to refresh the seasonal mannequin or the ritual actions like Strikes.
I’ll sound pessimistic typically, however I do not thoughts the seasonal mannequin on a regular basis. It is gotten higher, significantly from a narrative perspective, than earlier expansions across the Forsaken period. I admire the air of secrecy returning to the story beats versus the complete calendar in previous seasons the place all the things was datamined, and nothing got here as a shock. Bungie’s efforts on preserving the novelty and shock of the previous few releases are famous.
Future 2: Lightfall comes out February 28, however there’s already a lot extra to debate that it is tough to determine the place to start out. Hilariously, it is a problem not not like what most new gamers have in the case of taking part in this recreation: I’ve a tough time making an attempt to parse by all the massive matters to dissect as Bungie drops hundreds and hundreds of phrases on what’s coming. It is a enjoyable drawback, although: For a recreation that has been questioned for its drought of content material occasionally, it is good to see Future 2 continue to grow and set an optimistic basis for the long run.
The merchandise mentioned right here had been independently chosen by our editors.
GameSpot might get a share of the income for those who purchase something featured on our web site.