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Akka Arrh Review (PS5) | Push Square

2 years ago
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Akka Arrh Review - Screenshot 1 of 6

Akka Arrh is a recent re-imagining of a scrapped challenge courting again to the ‘80s. If that’s not an odd sufficient set-up to hook you, then perhaps the rock-solid gameplay can do it as a substitute. Developed by Llamasoft — the crew behind the enigmatic Polybius — Akka Arrh is a novel wave shooter that duties you with killing enemies throughout a myriad of vibrant ranges.

You management a stationary turret with an array of weapons, as wave after wave of enemies attempt to steal your life pods. The expertise is an odd mish-mash of quite a lot of influences. The affect of Tempest feels most overt, with its vibrant vector graphics and fight seeming a significant affect, however video games like Asteroids or Geometry Wars, or Rez really feel equally related.

The fight sees you make the most of a couple of totally different weapons, although the first is a time-delayed bomb that includes rhythm components. The bombs explode in time to the rhythmic pounding of the digital rating, and that is what lets you rack up main factors, although the insane coloration palette makes it straightforward to lose observe of issues. Enemies create cascades of their very own once they die, so should you time your first bomb very well, it’s theoretically attainable that you simply by no means have to fireside once more for the rest of the extent. There’s nothing extra satisfying than pulling off a large combo. These combos are necessary as twitch aiming just isn’t one of many recreation’s robust fits; rotational aiming may be fairly sluggish.

Regardless of that, this can be a huge space the place the title’s weird sense of humour shines by. The identify of your combos will get crazier as they go, finally shedding all coherence and seemingly turning right into a string of random phrases. It’s all amusing and shines a light-weight on simply how weird this title is.

The core loop is a straightforward one, however it’s not as immediately addictive as lots of the different video games from Atari’s prime. Whereas it’s satisfying to drag off an enormous combo, and requires a stunning diploma of technique, by the point you’ve performed by the core 50 ranges of the sport, you received’t be as anxious to dive again in as you may hope.





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