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Baldur’s Gate III was delayed on Xbox Series X due to technical issues with the split-screen working properly on the Xbox Series S version and Microsoft’s parity forces the two versions to be released together resulting in the delay.

2 years ago
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https://preview.redd.it/rxf7wng25eka1.png?width=1118&format=png&auto=webp&s=0e0a78c2d29dddb66beab81cf65ec6b933bdfde6

Developer Larian Studios wanted extra time to shine the Xbox Sequence S model as they have been experiencing technical points with the {hardware}, as a consequence of necessary parity between the Sequence S and X variations the workforce ended up dealing with the choice to delay the sport on Xbox platforms till the Xbox Sequence S model is prepared.

The model for different consoles and PC was not affected.

Supply :

https://www.gamespot.com/articles/baldurs-gate-3-is-in-development-for-xbox-but-theres-a-series-s-snag/1100-6511819/

https://kotaku.com/baldur-s-gate-3-ps5-release-date-exclusivity-series-s-1850157922

On the one hand, this ensures that the Xbox Sequence S model will likely be launched in the very best means, avoiding post-launch updates and patches, correcting issues like Dying Gentle 2, Cyberpunk 2077, Sonic Frontiers and different video games that weren’t in good condition on the Sequence S at launch, then again Xbox Sequence X customers find yourself being harm by the choice, I ponder if it will have an effect on extra demanding video games sooner or later since it’s clear that builders want a little bit extra time to make a very good port for the Sequence S.

submitted by /u/JadedUse2940
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Tags: BaldursdelaydelayedDueForcesGateIIIIssuesMicrosoftsparityproperlyReleasedresultingSeriesSplitScreenTechnicalversionVersionsWorkingXbox
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