Hideo Kojima initially thought of Metallic Gear Strong V: Floor Zeroes as an experiment for an episodic format. It was a prologue to 2015’s Metallic Gear Strong V: The Phantom Ache.
Kojima went into extra element about Floor Zeroes growth for its 9 12 months launch anniversary. “Actually, it was my large intention to launch GZ. The event of a full recreation takes 4 to 5 years. Occasions change throughout manufacturing,” Kojima mentioned on Twitter (beneath). “So I considered providing an episodic format, like a streamed drama, the place one episode is produced and distributed. GZ was meant to be an experiment.”
Actually, it was my large intention to launch GZ. The event of a full recreation takes for 4-5 yrs. Occasions change throughout manufacturing. So I considered providing an episodic format, like a streamed drama, the place one episode is produced and distributed. GZ was meant to be an experiment. https://t.co/EeyJAs2HCR
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 20, 2023
He additionally defined the Metallic Gear Strong V prologue was an introduction to Snake’s vengeance in The Phantom Ache’s story and its theme of retribution. Kojima famous that for the reason that PlayStation 4 was launched on the finish of 2013, the sport was launched with the console, the sport’s Fox Engine, and an open-world idea as a way to introduce the franchise’s new course with the upcoming Metallic Gear Strong V: The Phantom Ache and collect suggestions from Floor Zeroes earlier than The Phantom Ache’s launch.
The Metallic Gear Strong franchise has been on maintain since 2018’s Metallic Gear Survive, which Kojima wasn’t concerned in since he left the corporate again in 2015. Nevertheless, there have been rumors of the franchise coming again in some kind of style, as Konami is reportedly remaking Metallic Gear Strong 3: Snake Eater.
In IGN’s Metallic Gear Strong V: Floor Zeroes evaluation, we mentioned, “Metallic Gear Strong 5: Floor Zeroes is a brief however difficult recreation, and people prepared to solid apart typical expectations will discover much more right here than first look may recommend.”
George Yang is a contract author for IGN. He is been writing in regards to the trade since 2019 and has labored with different publications akin to Insider, Kotaku, NPR, and Selection.
When not writing about video video games, George is taking part in video video games. What a shock! You’ll be able to observe him on Twitter @Yinyangfooey