When Overwatch 2 launched in October of final 12 months, it was solely pure that gamers stumbled into its new Push mode like ignorant infants in the dead of night. However y’all, we’ve had 5 months of pushing barricades throughout Toronto and Rome, and I would like the remainder of the Overwatch group to get off the goddamn robotic once we’re successful and in extra time.
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For the uninitiated or those that want a reminder of how the Push mode works in Overwatch 2, that is the Treadweather TS-1 Massive Utility Robotic [pic below], however his buddies name him TS-1. Or, should you’re enjoying as a personality much less pleasant to the sequence’ Omnic race, they most likely simply name him “the robotic.” This high quality gentleman is the centerpiece of the Push mode, as two competing groups escort him throughout a map as he pushes one in every of two barricades throughout it.
TS-1 strikes in accordance with the gamers who’re in his proximity, and if competing gamers are near him and preventing, he’ll stay stationary and ask that gamers “resolve [their] points” earlier than he proceeds. The primary to get their workforce’s barricade from the middle of the map to the opposite finish in entrance of the enemy workforce’s spawn wins. If time runs out, the workforce whose barricade is additional into enemy territory is deemed the victor.

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Like most Overwatch modes, it sounds fairly easy on paper. The nuance of the sport is within the heroes gamers select and the way they work together with their teammates and counter their enemies. However Push isn’t fairly like different modes, the place it is advisable transfer the payload or management an goal level. The place TS-1 is on the map at any given second can issue into your workforce’s technique should you’re coordinated. For instance, say your workforce is within the lead. TS-1 has pushed your barricade properly into enemy territory, however your opponents gained the higher hand and gained a workforce battle. They’ve acquired TS-1 nearer to your spawn than their very own, and should you win the subsequent battle and regain management of the bot, you’ve gotten a strategic benefit. The enemy workforce should get again to TS-1 to reengage and attempt to achieve the lead.
So whereas it might sound the affordable factor to do to information TS-1 again to the opposite aspect of the map to begin pushing your barricade once more, should you’re already forward and there’s not a ton of time left within the match, it may possibly generally be higher to carry your place and let the opposing workforce come to you.
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In fact, this comes with dangers. If you happen to lose that battle, TS-1 is far nearer to the enemy’s barricade. That’s why it’s vital to coordinate along with your workforce, have a unified plan, and make the judgment name relying on components like final cost, how many individuals in your workforce are alive versus in spawn, and whether or not or not you suppose the workforce is sitting on just a few ultimates of their very own. Whereas pushing a payload is fairly simple, the choice between pushing and holding your place in Push is a situational sport sense that you just study the extra you play the mode. Nevertheless, there’s a common occasion the place it is advisable depart TS-1 alone and let him stand in place: whenever you’re successful and the sport goes into extra time.
Get off the Overwatch robotic, Shinji
Similar to any Overwatch 2 mode, a Push sport doesn’t simply finish when the clock runs out, it ends when nobody is contesting the target. Because of this so long as a member of each groups is subsequent to TS-1, the match will proceed into extra time. This underlying design is one in every of Overwatch’s biggest strengths as a result of it implies that a match is really by no means over till it’s over, and there’s no cause to surrender if there’s any likelihood you may contest an goal to the final second. With an Escort or Management level map, this implies it’s paramount to remain on an goal till the announcer declares a victor, or a minimum of ensure your opponent can’t get close to it. With Push, placing far between your self and TS-1 has a strategic benefit in Extra time.
The difficulty is, most randos I play with don’t get this and can escort the massive robotic proper into enemy fingers. In equity to everybody concerned, that is discovered habits from each different Overwatch mode. To win an Escort match, it’s a must to be on the payload, and regardless of the setup having some notable variations, escorting a payload and escorting TS-1 are similar when it comes to the way you work together with them. However after 5 months of strolling the robotic into enemy traces whenever you would have gained the match in any other case, when will all of us study to get off the bot?
If I’m enjoying with strangers I’ll spam the “Fall Again” voice command to no avail as my teammates information TS-1 on a blissful stroll proper into our opponent’s filthy clutches. Kotaku Senior Editor Alyssa Mercante described it as just like “ yelling at your canine after they decide up one thing dangerous,” and I do know you, just like the canine, wish to maintain onto issues that aren’t good for you and conceal them underneath the sofa. However I’m telling you to depart it, Overwatch group. Sure, we made jokes about staying on the payload for years, and now I’m asking you to get off the robotic so this match can finish and I can play some other mode.