In every stage, the consumer is introduced with a activity associated to Codey, a "teenager" whose character is designed to contradict the duty at hand. For example, one stage's goal is to persuade Codey to doubt themselves, regardless of their boastful character. The top of the dialog is signaled when Codey says "bye" (which happens both if the consumer prompts or if the Al feels applicable), upon which GPT evaluates the dialog and determines whether or not or not the duty has been efficiently accomplished. This has been working surprisingly nicely, although is sometimes inaccurate. The present consumer interface is bland, however I plan on bettering it sooner or later. In case you have the time, please strive it out and let me know what you assume! 🙂 submitted by /u/Conscious_Try1284 |