The Final Of Us Half I has not had the stellar launch on PC that gamers would’ve hoped for, as its been marred with the truth that presently, it may be a slog to play as a result of crashes and efficiency points galore.
Naughty Canine for its half has admitted that it has heard gamers issues over the myriad of points that also persist, and has been releasing patches as shortly as it will probably to the detriment of different options corresponding to Steam Deck help.
A brand new patch has now been launched, with full patch notes additionally obtainable for gamers to see precisely what number of bug fixes are included, with even a difficulty addressing Steam Deck play included.
Patch 1.0.4 consists of loads of bug fixes, together with “framerate optimization, graphical and texture constancy,” and fixes to assist cease the sport from crashing.
One other thrilling inclusion is that this patch appears to additionally embrace broad CPU and GPU optimization, although extra on that entrance will probably be added “in upcoming patches,” says Naughty Canine.
The crew additionally added after the patch notes that it’s “intently watching participant studies to help future enhancements and patches,” so should you see a difficulty, reporting it’ll hopefully assist get it fastened quicker.
You may take a look at the total patch notes for your self, beneath.
The Final Of Us Half I PC Update1.0.4 Patch Notes
- Optimized CPU and GPU use all through the sport
- Improved texture constancy and backbone on in-game Low and Medium settings
- Improved graphical constancy on the in-game Low graphics preset, notably water surfaces now not seem black
- Fastened a crash that will happen throughout shader constructing
- Fastened a crash that will happen when quitting to the Important Menu
- Fastened a crash that will happen when dying after fight
- Fastened a difficulty the place, on first boot, gamers could expertise longer wait instances to load into the sport
- Added an possibility for gamers to lock and unlock efficiency stats concurrently within the HUD menu (Choices > HUD)
- Added descriptions within the Graphics menus to raised clarify when sure settings could have an effect on one other (Choices > Show)
- Added a Texture Streaming Fee setting (Graphics > Texture Settings)
- Fastened a difficulty the place skipping cutscenes throughout a important load could trigger the sport to hold
- Fastened a difficulty the place the shader load warning didn’t seem whereas relaunching the sport
- Up to date the VRAM bar to extra precisely show the OS+Apps utilization
- Fastened a difficulty the place the Display screen Reader learn values for locked settings which can indicate those self same locked setting have been lively
- Fastened a difficulty the place aiming downward whereas utilizing keyboard and mouse (KBM) could enhance digicam sensitivity
- Refined the dealing with of sure instructions which might be assigned the identical KBM keybinding
- Corrected Brazilian Portuguese, Croatian, Dutch, Finnish, French, Greek, Hungarian, LATAM Spanish, Spanish, Thai, and Conventional Chinese language translations for a number of menu choices
- [Ultrawide Displays] Corrected the Rangefinder reticle place for the bow
AMD
- Fastened a crash that will happen on AMD CPUs with affinity restricted to X3D cores
- Fastened a difficulty the place textures could render incorrectly on AMD GPUs
Steam
- Fastened a difficulty the place the “It Can’t Be For Nothing” achievement didn’t set off, regardless of buying all different achievements
Steam Deck
- Fastened a difficulty on Steam Deck the place resetting Show settings to Default now not enabled AMD FSR 2 (Choices > Show)
Supply – [Naughty Dog]