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Ask the Developer Vol. 9, The Legend of Zelda: Tears of the Kingdom – Chapter 3 | News

2 years ago
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Wakai:

Connecting the bottom and the skies seamlessly additionally offered difficulties from a sound perspective.

Dohta:

Sure, the sound workers typically pressed the programmers to make clear the place the dividing line between the floor and the skies was.

Wakai:

Sound transitions are executed seamlessly as effectively, however the background music particularly wants to vary in line with the scenario. Due to this, we have to place transition triggers to point the place the music ought to change.

Dohta:

I might by no means wanted to think about the place the sky begins earlier than, so I had to consider it. (Laughs)

Everybody:

(Laughs)

Wakai:

Additionally, it was tough to discover a becoming sound for the sky.

Takizawa:

I suppose it’s as a result of the sky is a scene we’ve all solely ever witnessed from inside an airplane, proper?

Wakai:

Precisely. I knew what “flying within the sky” seemed like, however the request was for an “island within the sky”. (Laughs)

Aonuma:

In any case, nobody has ever been to an island within the sky.

We have solely mentioned the skies, however this title has its dungeons too, proper?

Fujibayashi:

Sure, we have not talked concerning the dungeons but. They’ve modified from the earlier recreation. For instance, there’s a dungeon that connects instantly from Hyrule’s floor. When you dive from the sky straight into the dungeon, you may set off an occasion. We predict this can be a brand new expertise that wasn’t potential within the earlier recreation.

Dohta:

We’ve made dungeons distinctive to their respective environments, so we predict you’ll be capable to take pleasure in the big variety of regional traits.

Takizawa:

Making a “wide range” was fairly difficult. The 4 Divine Beasts have been the dungeons within the final recreation, and so they shared related designs. This time, the dungeons are big and every carry their very own regional feel and appear, identical to conventional The Legend of Zelda video games. We predict they may present a satisfying problem for gamers. They have been definitely a problem to develop! (Laughs)

Sit up for Chapter 4 coming Might eleventh!



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