Previous to launch — and particularly earlier than a few displays gave us a greater thought of what to anticipate in Zelda: Tears of the Kingdom — there have been doubts as to precisely how totally different it will be from its fast predecessor.
Reusing Breath of the Wild’s open-world Hyrule did not sound like a really ‘Nintendo’ transfer, and whereas that kingdom supplied a big canvas to discover, many people spent years discovering its each secret. What might a brand new recreation primarily based on this template provide us past a number of new instruments and a handful of sky islands to hop between? Why outline and confine this new recreation by what got here earlier than?
Properly, Nintendo answered our questions emphatically and delivered a imaginative and prescient of a well-known Hyrule which riffs on the previous however brings a lot new that it feels completely recent and massively expanded. TOTK’s Hyrule actually does really feel unfathomably monumental, stretching above and beneath the land we explored for over six years prior.
We’re nonetheless deep in the course of Tears of the Kingdom, however our ideas are beginning to flip to the longer term. Might Nintendo feasibly mine one other recreation out of this model of Hyrule? Would we even need that? And what may it appear to be?
Let’s examine what Group NL thinks. Have your say within the ballot on the backside and be happy to depart a remark, too…
Ollie Reynolds
When it was confirmed that Tears of the Kingdom would characteristic the identical world as Breath of the Wild, I have to admit to feeling a tad dissatisfied. Relating to Zelda video games, I need one thing fully new, and but right here was a direct sequel that principally simply reused the identical surroundings. Pooey!
Oh, how incorrect I used to be. The modifications made in Tears of the Kingdom are frankly astounding, and it makes the concept of a 3rd recreation set in the identical Hyrule infinitely extra palatable. We have now seen what the sport can do with elevated verticality; specifically, the Sky Islands and the Depths, so I might like to see this explored even additional. How about some underwater segments within the lakes and seas? Why not go even additional into the sky? Are you able to think about a Zelda recreation with Tremendous Mario Galaxy-inspired physics and gameplay?
Failing that, I might prefer to see one other realm throughout the Zelda universe given the open-world therapy, since TotK’s model of Hyrule is probably going the perfect we’re ever going to get. How about Termina, or an expanded Koholint Island? Simply think about seeing Mt. Tamaranch within the distance with the Wind Fish’s egg resting on prime – so cool!
Jim Norman
Did I desire a second Zelda recreation with the identical Hyrule? No, I didn’t. Do I now desire a third recreation with the identical Hyrule? You wager your Bokoblin Guts I do.
There are a variety of totally different ways in which I might like to see Nintendo implement a brand new issue into the previous world. Positive, you would make it greater, deeper or denser, however the Zelda fan in me would actually like to see a 3rd recreation go the route that we have now seen in so many earlier than and provides me some realm hopping.
Consider the Darkish World from A Hyperlink to the Previous or Lorule from A Hyperlink Between Worlds. These video games take a ‘Hyrule with a twist’ and stick it on prime of the map that we develop to know so properly. Who’s to say that ‘Breath of the Wild 3’ (working title) could not do the identical? Maybe there would make certain rifts on this enormous Hyrule, which, stepping by way of, reveals a world identical to the unique, solely totally different. How cool!
Sure, I’m principally saying that I wish to see these poor builders construct a wholly new world within the picture of the one we have already got and in some way seamlessly implement it into the present surroundings. Is that actually an excessive amount of to ask??
Alana Hagues
I feel there are tons of ways in which a Tears of the Kingdom sequel can construct upon Hyrule, however I am unable to lie and say I do not need one thing just a little totally different for no matter follows. We all know this open-world gameplay goes to be the usual for the collection going ahead, so it is time to discover Zelda’s historical past and develop upon a few of our favorite Zelda worlds.
So the right reply is Termina from Majora’s Masks, proper? With the abundance of sidequests in Tears of the Kingdom, it is time to return to one of many weirdest Zelda video games and the perfect hub city within the collection and let all of these uncommon tales, characters, and occasions happen in a much bigger world.
I am not saying remake Majora’s Masks in any respect, however there’s a lot potential in Termina that absolutely Nintendo might provide you with a very disturbing open-world journey? We have seen what’s succesful with one of many maps in TOTK, so why not simply ramp up the dread for the entire recreation? Plus, there’s Tingle. We want extra Tingle in our lives.
Alternatively, why not embrace what 4 Swords and 4 Swords Journey did however enhance upon it? Yep, I am speaking multiplayer. Maybe not co-op, however I might completely love to play a Breath of the Wild-style recreation with my buddies and muck round doing nothing of any significant worth. I am unable to think about that is simple to do in any respect, however I can dream, proper?
Gavin Lane
I am positively leaning in direction of a Termina-style twist on the template, as Alana talked about above. I am a sucker for doppelgangers and twin characters, and the way they will deepen our impressions of individuals we thought we knew. Whereas my recollections of BOTW are dominated by exploration and moments of discovery, returning to the identical place in TOTK has additionally highlighted how a lot I loved the individuals and interactions in that world.