When Ultimate Fantasy XIV was first launched with model 1.0, it was such a catastrophe for Sq. Enix, then CEO of the corporate, Yoichi Wada, needed to publicly apologize, feeling it had tarnished the Ultimate Fantasy identify. It might take a sure YoshiP to carry life again into the struggling MMORPG and save FFXIV.
Whereas Ultimate Fantasy XI had initially struggled, Sq. and its workforce used patches to carry FFXI right into a state gamers loved, and ultimately, it grew to become a massively profitable sport for the corporate. However, after the unimaginable success of World of Warcraft, Sq. wished a real competitor, and went about creating a brand new MMORPG within the type of Ultimate Fantasy XIV.
Nevertheless, for FFXIV model 1.0, many workforce members had been inexperienced in MMOs typically, and have been overly reliant on future patches to win over followers.
As a substitute of solely dropping out, Sq. put Naoki Yoshida in command of FFXIV, who went about each updating FFXIV to a enjoyable, and playable state, whereas concurrently engaged on model 2.0, A Realm Reborn, which was constructed from the ground-up, and primarily a model new sport that will win over fan belief, and renew the great identify of Ultimate Fantasy. Dave Klein breaks all of this story down, and the way Ultimate Fantasy XIV SAVED itself!