We did not get a ton of latest Dragon’s Dogma 2 data at Capcom’s showcase at this time, however director Hideaki Itsuno did seem to supply some context for the trailer launched a pair weeks in the past. A type of particulars is that the motion RPG could have a really massive world.
“Dragon’s Dogma 2 is constructed with the RE engine, leading to a dense world woven with excessive graphical constancy,” mentioned Itsuno by means of a translator. “You will take pleasure in a world roughly four-times the scale of the unique Dragon’s Dogma, with extra to expertise than ever earlier than.”
Video games have been promising greater worlds since there have been sport worlds to talk of—Starfield’s promoting us over 1,000 planets—however in videogames and different areas of life, the significance of dimension is hotly debated.
I did not play the unique Dragon’s Dogma, however I am advised by Capcom ARPG-liker Wealthy Stanton that it felt monumental as you criss-crossed the map on quests. A part of its enchantment was the density of its world, although—it wasn’t a kind of vast-but-empty videogame landscapes—so the query right here is whether or not that density will actually be maintained in a a lot bigger world.
Itsuno says it would, and that is all we now have to go on for now.
World dimension apart, watching that latest Dragon’s Dogma 2 trailer (embedded beneath) is making me really feel like I tousled by not trying out the unique. I’ve gotta add that to my to-do record, as a result of it appears sick. I particularly just like the bit the place our hero destroys the bridge she’s standing on whereas the monster she was combating steps safely onto land.
We did not get a Dragon’s Dogma 2 launch date on the showcase, I am afraid. Each time that finally ends up being, it will be on Steam.