Our purpose has at all times been to construct an immersive platform for communication and reference to security and civility at its basis. Roblox is a platform for all ages the place irrespective of how previous individuals are, they will join with associates and uncover a variety of related, partaking, and age-appropriate experiences.
The fastest-growing age group on Roblox is 17-to-24-year-olds and in 2022, 38% of our each day energetic customers had been 17 and over. As a pure evolution, we’re now permitting creators to make content material particularly for this viewers. Solely those that have verified that they’re not less than 17 will be capable to create or eat these experiences.
Earlier this yr, we launched our Expertise Pointers, that are grounded in little one growth analysis and trade requirements and assist folks decide if an expertise is appropriate for them. Till now, we have now allowed experiences for the next age teams — All Ages, 9 and older, and 13 and older. At the moment, we’re increasing our pointers to incorporate Ages 17 and older.
Age Acceptable Entry
We wish Roblox to simulate and even transcend what’s attainable in the true world. For instance, when a household attends a sporting occasion, there’s one thing on the stadium for everybody to do. However a few of these areas could also be off-limits for younger folks. As they become old, although, they’ll be capable to entry these areas, and we wish to replicate that dynamic on Roblox.
Now, creators will be capable to provide experiences for these 17 and older that characteristic extra mature themes and storylines like in TV exhibits or stand-up comedy. These experiences might include extra violence, blood, or crude humor. You’ll be able to learn extra about what’s permitted right here.
Security
Experiences for people who find themselves 17 and older want to satisfy our requirements for security and civility. We wouldn’t do it every other means. This requires complete security and moderation instruments, together with:
Age Verification
As famous above, you may solely create or eat these experiences when you’re verified as 17 or older. This requires importing a selfie and a photograph of your government-issued ID, an age verification methodology that goes past what many different platforms at the moment use. With this strategy, we’re offering better confidence in folks’s age and id. Sooner or later, we might add new age verification strategies.
Parental Controls and Steerage
Folks have quite a few methods to decide on which content material is appropriate for his or her household. For instance, our Parental Controls present the flexibility to limit kids’s entry to sure experiences. And we’re updating our Mother or father & Caregiver Information to Roblox to supply security ideas for households.
Moderation and Neighborhood Requirements
Everybody on Roblox is required to stick to our Neighborhood Requirements and insurance policies, and we’re updating them to account for content material applicable for folks 17 and over. As well as, folks can report and block people and experiences that go in opposition to our insurance policies.
Empowering Creators’ Expression and Monetization
Most Roblox creators are 17 or over, and we wish to help them in expressing themselves by permitting them to construct experiences that resonate with them.
Now they’ve a strategy to faucet into our fastest-growing viewers. We hope to encourage them to construct aged-up experiences by highlighting them in our advice instruments solely to people who find themselves not less than 17. Which means creators can have new alternatives for elevated engagement and potential earnings.
What’s Subsequent
Beginning right this moment, eligible creators can start making experiences for folks 17 and over. We wish these experiences to be secure and civil, high-quality, partaking, and to completely leverage the potential of aged-up content material. Within the coming weeks, eligible customers will start to see these new experiences. As at all times, as we innovate, we’re conserving security prime of thoughts. We are able to’t wait to see what our group builds.