When Sand Land was introduced at Summer time Recreation Fest, and I heard the time period “action-RPG”, I got here out anticipating a really completely different recreation. A half-hour hands-on with the sport set me straight – your typical manga or anime adaptation this isn’t.
Primarily based on the manga by Dragon Ball creator Akira Toriyama (and illustrated in his signature type), Sand Land tells the story of the Fiend Prince Beelzebub, who’s extra benevolent than that moniker suggests. Consider this as a fantastical Mad Max; a world of people, demons, and extra has seen its water provides run dry, with a lot of the relaxation hoarded and offered off by a grasping king, leaving the remainder of civilization to battle over what they’ll – typically via enjoyably weaponized automobiles. Beelzebub – and your – function is to take down that king and return water to this parched world.
It’s a set-up that lends itself nicely to a recreation adaptation – my demo takes me previous a ramshackle desert city, throughout wide-open explorable areas, and into hidden routes via sunbaked cliff faces, populated by roving bandits and packs of dinosaurs. That’s coupled with a way of freedom to strategy all of this as you’d prefer to – you may go roving throughout the desert on foot, by why would you when you will have a dinky Jeep to hurry round in? And also you may take that Jeep all the best way to your goal, however… doesn’t that raider have a tank you would steal as an alternative?
It’s an instantaneous break from the extra linear RPG you may count on, and that’s mirrored within the motion too. You should still be accruing gear and ability factors, however your moment-to-moment interactions are action-based and natural. Beelzebub’s fight out of a automobile is ruled primarily by mild and heavy assaults that may be chained collectively for a number of results – juggles, space of impact assaults, and extra – with further magical assaults and dashes.
There’s a way of velocity to all this – fights as a rule see you surrounded, forcing you to take evasive motion and handle area as a lot as taking down your opponents immediately. The velocity solely will increase in automobile fight, which feels integral to the sport. In my tank (sure of course I stole the tank), I got here throughout an alpha raptor far bigger than the traditional breed I’d been taking down on foot, and instantly felt the good thing about having excessive ordnance rounds at my disposal. Whereas I didn’t see it in my time with the sport, Sand Land will supply automobile customization, which means that swap between on-foot to automobile fight will seemingly be key to development, somewhat than a set piece.
It combines to make for an expertise that guarantees a real adaptation of the unique manga, one thing that makes use of the supply materials because the wellspring of its concepts, somewhat than makes an attempt to squeeze them right into a template you may assume could be utilized. Sand Land’s most enjoyable aspect is its unpredictability – I stay up for seeing extra when it arrives.
Sand Land shall be launched for Xbox Collection X|S, keep tuned for extra particulars on a launch date.