Confusion surrounds Last Fantasy 16 PS5 exclusivity as each Microsoft and Sq. Enix have supplied conflicting statements on the matter. Microsoft has seemingly regurgitated a typical principle in courtroom that Sony paid Sq. Enix to make sure that Last Fantasy 16 skips Xbox. Nonetheless, a earlier assertion by Sq. Enix contradicts this.
How Last Fantasy 16 ended up being a PS5 console unique
It’s no secret that Sony does strike third-party exclusivity offers which — by their very nature — contain skipping a rival platform both for particular content material or for your entire recreation altogether. Nonetheless, in the case of Last Fantasy 16, Sq. Enix revealed that it approached a number of publishers with the sport and opted to go together with Sony as a result of it made the “finest supply.”
Sq. Enix understandably didn’t reveal what Sony’s supply was, however did say that as a part of the deal, Sony would deal with Last Fantasy 16’s advertising and marketing in addition to present improvement help to the corporate, thereby decreasing prices incurred to Sq. Enix.
Sq. Enix additionally mentioned that creating video games on a single platform permits the event group to stay centered, which is precisely what Bethesda’s Pete Hines mentioned in courtroom when he was quizzed about Starfield’s Xbox exclusivity.
The FTC is doing a fairly poor job of attempting to justify blocking Microosft’s acquisition of Activision Blizzard, however Last Fantasy 16’s exclusivity isn’t the “gotcha” that followers — and even some politicians — have been on the lookout for.