A lot to my chagrin, I’m a Cyberpunk 2077 defender nowadays. Certain, the patches and technical updates unmask that beneath all of the dick-clipping bugs, there was a…principally unremarkable open-world RPG making an attempt to claw its approach out. However it has quite a lot of coronary heart, as nicely. The story of V and Johnny Silverhand delves into poignant themes of mortality, the connections between individuals within the capitalist hellscape of Evening Metropolis are impactful, and even when it doesn’t have a lot for the participant to do, I like driving round it and imagining the probabilities the town holds. However regardless of my begrudging infatuation with CD Projekt’s tackle Cyberpunk, what we’re not going to do is entertain any revisionist historical past on the place the sport was at when it launched.
In an interview with GameIndustry.biz, CD Projekt’s VP of PR and communication Michał Platkow-Gilewski talked concerning the recreation’s journey to get so far, and the proposed “redemption arc” Cyberpunk 2077 has been on since December of 2020. This was the time when PlayStation 4 and Xbox One copies had been crashing nonstop, glitches had been getting shared by social media like wildfire, and the developer was having to refund copies to dissatisfied prospects. Nonetheless, based on Platkow-Gilewski, the narrative that Cyberpunk 2077 was busted for last-gen consoles was only a meme that grew to become cool to unfold.
“I really imagine Cyberpunk on launch was approach higher than it was obtained, and even the primary opinions had been constructive,” he informed GameIndustry.biz. “Then it grew to become a cool factor to not prefer it. We went from hero to zero actually quick. That was the powerful second. We didn’t know what was occurring. We knew that the sport is nice, sure we will enhance it, sure we have to take time to do it, and we have to rebuild some stuff.
“That took us quite a lot of time, however I don’t imagine we had been ever damaged. We had been all the time like: Let’s do that.”
Do we predict Sony simply takes video games off the PlayStation Retailer as a result of it’s a cool factor to do?
If you wish to say your recreation has had a redemption arc, simply personal it. You achieve nothing by pretending 2020 didn’t occur, particularly when the progress the sport has made is without doubt one of the Phantom Liberty enlargement’s greatest promoting factors. GameIndustry.biz’s whole interview is framed round the concept CD Projekt Pink has a relationship to fix with its viewers, and whereas sure, a few of the memetic pressure behind Cyberpunk 2077’s hate was bandwagoning on the collective bit, that recreation had no enterprise being offered on PS4 and Xbox One. You type of tacitly admit as a lot when Phantom Liberty isn’t launching on these older programs.
I respect that builders who labored on this recreation in all probability love the factor you made, warts and all. God is aware of quite a lot of them had been put by the wringer to only get it out the door, although you declare office situations have improved within the GI.biz interview and that CD Projekt Pink has allotted assets to a staff meant to make sure employees have work/life stability. However even these of us who like the sport haven’t forgotten that these viral movies weren’t simply made in a vacuum. We performed the busted model of Cyberpunk 2077 and nonetheless keep in mind it. My PS4 copy crashed over a dozen occasions in my first playthrough. The alleged Cyberpunk 2077 redemption arc remains to be ongoing with Phantom Liberty on the best way. So let’s not faux all of the work to get right here didn’t occur. That doesn’t imply Cyberpunk 2077 didn’t have one thing worthwhile in there, or didn’t flip into one thing even higher, however there was a cause why issues blew up in the best way they did throughout launch.